Star Wars outlaws needed more "Time In The Oven" in my opinion.
To me, it isn't "Bad". I play mostly open world games, primarily for the "Open World".
The Open World(s), in Outlaws look nice, but lack interactivity.
They should have provided more "Sandbox" stuff in this game.
I don't see the point in making a game Open World, if there isn't much to do in the World.
You can't really interact with the NPC's, there are animals in the game, that have almost Zero interactivity, minus being able to "pet" some.
Kay is basically a "Gun Slinger", but is forced to only use her own pistol, despite the enemies dropping weapons that you can pickup briefly.
Also she's basically a thief, but can't steal speeders from NPC's, and there is very limited cosmetic items.
The issue is that Ubisoft already has games that they've built that have better interactivity, why didn't they reuse the previously built tech, and improve on it?