Grand Conde
Superstar
As far as I can tell all the creative people all stayed at Playdead.
Have you played Inside? Its their past game (when they are part of a larger group) they split into two different studios, this is the first solo effort, and the other studio is making another game.
Inside is by far their best game and the one you want to play if you want to see what the hype is about.
idk what it is but it feels like a chore…the light power is cool for like a minute or two then you realize practically every puzzle revolves around it which makes them more so a chore than a challenge…it’s not a horrible gaming experience but I’m not enjoying it as much as I anticipated
I actually installed this but man the impressions online are baaaadddd.
Agree with it feeling like a “chore”idk what it is but it feels like a chore…the light power is cool for like a minute or two then you realize practically every puzzle revolves around it which makes them more so a chore than a challenge…it’s not a horrible gaming experience but I’m not enjoying it as much as I anticipated
Oh u got steam deck? I kinda want one, especially considering steam prolly has my biggest library of games outta all the systems/platforms. How you like it so far?interesting game so far…been jumping back and forth between the XSX and the steam deck to play it…the puzzles aren’t difficult but the controls can be a little frustrating at times
Oh u got steam deck? I kinda want one, especially considering steam prolly has my biggest library of games outta all the systems/platforms. How you like it so far?
Agree with it feeling like a “chore”
There’s no real challenge so it’s basically like you are just walking and taking in the story.
Don’t think im gonna finish this one
aww man…I got like 3 chapters left (there are 14 total) game has gotten better but I hope what looks like just happened didn’t happen tho.
I just got reunited with the wife and kid not too long ago only to lose them again and this time it looks permanent…I was taken away in a friendly alien’s ship while a horde of aggressive aliens surrounded and attacked the wife and child
Let illegals attack your family, breh
I had such high hopes for this title. It shares a pedigree with Limbo and Inside, two games known for their alluring visual style, puzzles, and atmosphere.
While I appreciate vague storytelling, I do require a modicum of visual narrative. Somerville doesn't feel like a cousin of Inside or Limbo but rather reminiscent of those painfully derivative knock-offs that don't offer enough puzzles or narrative to be recommended. Not a single puzzle had my head scratching for more than 10 seconds, and there weren't enough of them as often I would walk for ten minutes before encountering one. Given my experience in these types of games, I am usually patient. I take my time and try to enjoy the scenery.
Given that, I was still able to wrap Somerville in less than 3 hours.
That's insane for a game charging this much. I know it says 3.1 on my record, but that takes account of me sitting through credits, baffled by the game's logic to end when it decided to. Just when you acquire your third ability, the game barely makes use of it before an ending that makes Inside feel straightforward.
And let's not ignore the game's polish in that it isn't. You get hung up on terrain, characters vanish and reappear, and navigation can be a real pain as you try to understand where you are supposed to walk to. That ended up being more of a chore than the puzzles. The puzzles were easy. I bet I spent twenty minutes of the game wandering around a room trying to figure out where I can walk to.
It's such a damn shame as I was really looking forward to this title. Also, most of the trailers ruin the game's most interesting moments, so if you think there is some great revelation or moments the game is holding back, sorry to disappoint, but that won't happen.