root_eruditorium_org
All Star
any of you guys use Docker?
Yes you should, If you wouldn't mindSo I see nobody's stepped up to the plate to organize that open source video game venture we said we were going to do - should I start PMing ppl and setting things up?
So I see nobody's stepped up to the plate to organize that open source video game venture we said we were going to do - should I start PMing ppl and setting things up?
I'm still up for it. I actually have more free time now since I dropped my art class( straight boring ).
I think the problem is, people want to use different languages( which is understandable ).
If we are using Unity we are pretty muched locked in to C# (and Python I think) though. It's not really going to work out if everyone is out doing their own thing in whatever language they like.
Cool. I was thinking about doing a First person shooter now. I feel it's better to start from scratch than use one of Unity Assets.
If everybody is cool with that, I have a good tutorial from Unity website( very basic ) I can post later.
For a little bit of motivation. This guy has been working on this game for 5 years SOLO. Everything was done by him.
Steam Greenlight :: No Heroes
Alright, Lets go.
Video #1 -
Unity - Let's Try: Shooting with Raycasts (article)
Edit: Update. I recommend we go with Visual Studio 2015 Community edition.