Do you own halo?Do you own the game?
Do you own halo?Do you own the game?
My point exactly. Where was this defense force for those games.
We had multiple threads on the issues in AC unity, Halo, Titanfall ect. No one ever ran in saying we didn't need a thread.
Most of the people involved in those threads didn't own the game, yet we never got deezay running in attacking them for not owning the game.
Halo was absolutely playable, yet people still like to call it broken. When I called the claims of it being broken "hyperbole" I got a bunch of people, most who hadn't played it calling me a liar.
Why y'all hold different standards to different games/devs?
Breh the biggest Halo stan on here @AkaDemiK would die for halo and his Xbox and he was enraged by the connectivity issues.Do you own halo?
Yes, I do, but I wasn't talking about Halo, nikka.Do you own halo?
Because unlike games like Halo MCC and Drive Club, this game was actually playable at launchThe game reviewed very well, but users are reporting a lot of issues. From even had to release statement saying they are working on a patch.
Users are reporting collision detection bugs, invisible/floating enemies. Very long load times. Wonky animations, poor framerate.
Connectivity issues with multiplayer, and when it does work the framerate drops to the teens.
As a long time souls fan I can admit that the series has never been that great on a technical level(graphics,framerate,etc) but those shortcomings never made me not enjoy my time with the games.
I just find it interesting that people are seemingly ignoring these issues, after being outraged at other games with similar issues.
Why?
And this is where youre fukking up...none of the issues in this game even come close to unplayability in Unity or the the online in halo actually being broken, which it was. Youre just exaggerating because either youre bored or trying talk yourself into thinking the game isnt that good.
Yes, I do, but I wasn't talking about Halo, nikka.
I asked you did you own THIS game that you made a topic on that you obviously don't own.
Halo was absolutely playable
Halo was playable at launch.Because unlike games like Halo MCC and Drive Club, this game was actually playable at launch
Are you really trying to equate any Bloodborne issues with that? I have yet to wait an hour and a half to be summoned
I don't own Bloodborne or Halo MCC. Bloodborne is broken? I haven't seen any widespread negative criticism of the game. A lot of games have collision issues and the odd connectivity problem online and most people don't immediately call them broken. If I recall, MCC had several key features that were completely unplayable to a large amount of users. Has that really been the case with Bloodborne?