So Capcom vs SNK 3 was supposedly once in development

Sinister

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I wanted to make sure that the thread about Street Fighter returning to 2d was pretty much dead before making this one because I feel I stand a small chance of this thread getting attention. CVS3 or SVC2 are certainly both possible but I'm sure neither will happen and I honestly feel I wouldn't like what it would be if it was released in today's landscape. The reason I'm talking about CVS3 and not a SVC2 is that CVS3 was pretty much unofficially confirmed. I hear people say that Neo Geo battle coliseum started off in development as svc 2 but I reject that theory for a few reasons.

1. I assume people say that because it's clearly the spiritual successor to SVC and reuses some of its assets

2. We never hear anyone from Capcom or SNK say a word to substantiate this.

3. If the deal was broken it seems to be reasonable to assume that one company stopped it and not both. CVS3 would have been planned first most likely. SNK would more than likely have a problem with the deal as Capcom got almost all the profit from the original deal. Playmore buying the SNK ips back from Aruze seems to have been the end of the deal.
Capcom vs. SNK 3 Was Reportedly in Development - Niche Gamer

So if this game would have came out what do you think it would have been like?

I feel the best way to determine what to expect was to look at how Capcom was doing things and guess the timeframe in which the game was being developed. We also would have to look at what CVS2 didn't have that CVS3 could offer. We also can formulate a good guess based upon the transition from CVS1 to CVS2 amongst other sequels they did in this era.

It has been said that CVS 3 was in development and suddenly had to stop before they started to make Capcom fighting all stars before it was cancelled which in turn was made before Capcom fighting Jam/Evolution. That game certainly took some assets from the CVS series (the 5 Street Fighter II characters were pretty much copied and pasted). Capcom in the 90s and early 2000s were able to just crank out games left and right. Capcom fighting all stars was first announced in late 2002 so I can conclude CVS3 was being worked before that and MAYBE could have came out that year.

SNK I think were in no position to do this. Keep in mind that Eolith made King of Fighters 2001 and 2002 not SNK and 2001 didn't even come out until the actual year 2002. So essentially bankrupt SNK didn't do shyt when Capcom vs SNK 2 came out. As a matter of a fact King of Fighters 00 was made a little before CVS. Capcom literally made 2 CVS games while SNK made nothing. Even the SVC MOTM game published by SNK was in fact made by Dimps...who is also responsible for Street Fighter IV, X Tekken and V. So in all likelihood CVS 3 would have came before SVC chaos.

The Naomi was the hardware that the first 2 CVS games were made from. I think this was done with Dreamcast ports in mind. Sega quit the hardware game in 2001 and PS2 became the system Capcom focused on. The Namco 246 board seems to be the most likely candidate. It's not JUST Dreamcast being dead or PS2 reigning supreme or being newer and superior hardware but that both Capcom Fighting evolution/jam and the unreleased Capcom Fighting All stars were made on Namco 246.

I am sure the game would have been 2d. Yes I know Capcom and SNK made 3d games already but that was not their bread and butter...yet. Although I'll entertain the possibility in that CFAS was 3d. A 3d sequel to an established 2d game seems too ambitious and difficult for me to think Capcom would try such a risk. I'm interested in CFAS but would not have wanted a 3d cvs.

I think this game would have been 6 buttons. Street Fighter and pretty much all Capcom fighters at that time (except for MVS2 and CVS1) were 6 button. CVS2 having 6 buttons was a step up from CVS1. In no way do I see them taking a step backwards here. On a related note CFAS was said to have a 4 button plus sidestep design.

CVS 2 had 3d backgrounds. CVS1 did not. Also CVS 1 had intros for every background at the beginning of every fight. I expect and would have hoped for 2d backgrounds. At the least I think they should have did with SNK did on their ps2 games where you can switch between 2d and 3d versions of the backgrounds. Stylistically the CVS1 backgrounds looked more realistic and sorta/kinda influenced by actual existing Capcom and SNK stages. CVS2 backgrounds had a more over the top look. What CVS 3 would have had is a complete mystery...I do expect all the stages to be original (even though we can see in these supposed CVS1 prototype screenshots Capcom recycling third strike and alpha/zero 3 stages here: Capcom vs SNK [Arcade Dreamcast - Beta] - Unseen64)

Musically cvs1 had this techno soundtrack. CVS 2 was all over the place. The first CVS and pro (which was basically 1 with Joe and Dan) had an option to play old music from SNK and Capcom games. CVS2 did not have this originally but in the Xbox port it existed when fighting in the training stage. That option is important imo. This is also a feature in CFE/CFJ. I certainly expect original music. Also most likely we would get the same news ending music that was in both cvs 1 and 2. The 2 previous CVS games had 2 distinctly different announcers. 3 may have had another.

Every single voice sample (except for Cammy who had a different voice) from CVS1 returned in part 2. Every sprite, character, and special intro from CVS1 was recycled into CVS 2. A lot of the moves did too but not all of them as CVS 1 had ex versions of characters and CVS 2 had no such thing. I 100% expect Capcom was going to pull a 3peat. The problem arises that CVS to had the most grooves (isms...modes) out of any game and a shytload of characters. The most characters I have seen in an actual 2d capcom fighter at the time was MVC 2. This was 8 more characters than what was in CVS 2. I have no idea what the limits are on how many characters were going to be in.

Looking back at the CFAS interview and the picture it seems Shinkiro is the artist being referenced that used to work for SNK and looking at the silhouette the mystery guest character originally meant for CFAS was K'. It would be odd that they are talking about reusing assets of CVS 3 and having K in a strictly Capcom game while completely excluding him from CVS3. K' is also the lead protagonist in KOF for the Nests saga.

If some guy on YouTube using mugen can translate KOF/NGBC/MOTW into CVS style characters I am sure that Capcom (right after CVS 2 no less) could do the same thing. The major new mechanic in the Nests saga were "strikers". I don't particularly like it but others did and it provided for new longer combos. Capcom literally invented this in their Marvel vs Capcom. It wouldn't surprise me if they were here.

The first cvs implemented the ratio system. In the arcade characters each had an assigned value that couldn't be changed between 1 and 4. Your team has to have a sum total of 4. So you could use any number between 1 and 4 characters. The higher a characters ratio number was the more powerful they were. In the home versions there were modes that allowed different values for characters. In cvs 2 you can freely choose the ratio of characters but can only have a maximum of 3 characters. Home versions of CVS2 also had 1 on 1 mode and kof style 3 on 3. MAYBE things go back to 4 person teams as KOF 99, 2000, and 2001 all have 4 person teams.

CVS had 2 bosses Geese and Bison. CVS 2 had a system where depending on how many points you had you may fight 0 bosses, a mid boss and true final boss, or a lesser final boss. The true final bosses for cvs2 however were not (really) in the original CVS. I would assume CVS3 would have 2 new bosses. Without going into detail the most obvious answer for the SNK side would be Krizalid. There are other possibilities ike Goenitz, Mr Karate, etc but if they put in K' they may as well seeing as Krizalid is literally a K' clone and the final boss of KOF that came after omega Rugal most recently to the timeframe of the game. Capcom vs SNK is very Street Fighter focused on the Capcom side I'd expect Gill to be the new Capcom boss. He also arguably the one Capcom character with the most severe case of "SNK boss syndrome". Also I'd expect Alex in on the Capcom side seeing as he is considered the face of Street fighter III and was also supposed to be in CFAS and was in CFE/J.

I'm done with this huge video game speculation session. Hopefully someone has a clue what I'm talking about...maybe even some interest.
 
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O³ (O cubed)

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I find them both irritating

I think that Rugal was superior.

Oddly enough I find Super Turbo Alpha 2 Akuma and damn ALL KOF final boss Rugals were tougher.
I preferred fighting Rugal, especially with Sagat. Although U. Rugal did have the anti-air kick that he could do multiple times without any recovery frames, the teleport, projectile reversal and grabbing you slamming you into the wall losing half of your vitality.

shyt, I'm getting flashbacks.
 

Sinister

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I preferred fighting Rugal, especially with Sagat. Although U. Rugal did have the anti-air kick that he could do multiple times without any recovery frames, the teleport, projectile reversal and grabbing you slamming you into the wall losing half of your vitality.

shyt, I'm getting flashbacks.
But Sagat is like lowkey the most powerful character.
 

krackdagawd

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Which one Ultimate Rugal or Shin Akuma?


Rugal punk ass :pacspit:

I preferred fighting Rugal, especially with Sagat. Although U. Rugal did have the anti-air kick that he could do multiple times without any recovery frames, the teleport, projectile reversal and grabbing you slamming you into the wall losing half of your vitality.

shyt, I'm getting flashbacks.

dat ptsd :to:
 

parallax

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honestly at this point, i would rather have a motm switch port or an outright sequel to motm over cvs 3 or svc 2. i played that one far more than i played the others
 

Sinister

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CVS2 is a top 5 2d fighter ever. I'll never forget the hype when it came out :wow: The lines to play that game were long as a motherfukker :bryan:
I remember letting a kid beat me at it at a local pizza hut. The same pizza hut where I lost ALL my money at Fatal Fury trying to beat Geese.

6 years ago I tried taking 3 of my friends there to find out it was closed. Also found out a girl had cancer.

Of those 3 friends 1 remains. He turned 30 today.
 
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