Khalil's_Black_Excellence
The King of Fighters
you never noticed how bosses will spam moves if you always fail to block it? how they'll start pulling back on combos if you consistently fail to punish them dashing out of range? how the big boys will only use the grab if you're a certain distance back from them? stuff like that. shyt, leaving a bottle for someone to pick up means you can count on them doing that instead of bum rushing you with another enemy at the same time. all that little stuff you can do to stack the deck in your favor pays off in this game.
you can't be out here trying to be ready for everything every single moment and if you can't lay on real offense by the end of the game you straight up can't beat it too for that matter. wait and parry/dodge doesn't work against an enemy that regains structure
yeah, getting through the museum after getting stomped by sean is probably the biggest hill to climb in the game.
once you start beating sean at 30-35, museum with the elevator pass is how you get to the home stretch at 40 or so typically
The museum actually pretty much light for me now. The boss gives me the most trouble, but I've gotten her figured out a lot better now. I honestly get caught sleeping in the club by the twins (granted, one pairing of them is actually optional) more often than getting styled on in the museum at any point outside of the boss.