Yea that's what ambiguous set-ups are. Once you learn what each characters set-ups are, and what angle they have be at in order to make it ambiguous it becomes much easier to guard them. When it comes to reading an opponent it's just a matter of paying attention to what they do in key situations like Knock Down, Neutral etc. Also when reading opponents it's good to have a basic understanding of the characters they choose. I won't lie reading an opponent is probably the hardest part of all fighting games but that's what make the genre so rewarding imo. You become better at it the more time you put in the game and the more people you play. For example if me and you play. I've never played you before but you'ed pick Eryu. I may not know your tendencies yet but i'm familiar with Eryu. I'm looking out for Cr.Mk to Hadoken, If i see Hurricane Kicks i'm expecting Cr.Hk to come next. As the match progress i'm paying attention to when you jump, whenever you back dash after wake up. Every time you Shoryuken from a wake-up. I may lose a round or a match observing this but i'm going to start making some educated reads. At that point your gonna have to start making educated reads on me. Damn i love fighting games.
Rell Shyt
like playing somebody more and more i learn from from watching what they do like what to punish etc.
on another note ive learned more from reading this then anything else thanks man
No problem breh. Here to help.
Rell Shyt
oh i wanted to ask u is there to way what combos will work on certain characters like in terms of hitboxes and hurtboxes.
The first one was better, that one had one of my favorite Hav beats. P made Noyd look like an amateur though.