Take It In Blood
Banned
he successful and still lose brehs
Yeah, I remember hearing gaming sites constantly complain and wonder why they didn't fix their engine with all the money they were making. Still it's surprising to hear considering the fact they worked with so many big IP's, games on basically every platform, and had a structure which seemed like it was working. No way they were spending the kind of money that some developers do for AAA titles, so perhaps they expanded too quickly or managed finances badly.
Dont say that famand no Boarderlands sequel
They took on too many franchises when they got hot imo
GOT
Batman
TWD
GOTG
TWAU
Borderlands
Minecraft
Edit:
Just read that they only profited on TWD S1, Minecraft & 7 Days To Die
and no Boarderlands sequel
Even if they weren't closing they would have never made a sequel anyway. I think borderlands was their biggest flop of I'm not mistaken.
The employees laid off should band together and form their own studio. Create a kickstarter for a new project. Maybe reach out to the Venture Bros or Archer creators if they want to use a known IP.