Rainbow Six: Siege (Official Thread)

The G.O.D II

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Two shock drones that are faster and has increased range? Yea a room with lots of peepholes will be a problem. Granted the twitch player has to be smart. I wouldn't even use my drone for scouting during prep phase. Let everyone else do that. Just trail any Kapkan and Valk and not their taps camera. But most Bandit/Jagers roam. No one protects their equipment.
 

LinusCaldwell

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Twitch gotdamn :wow: Kapkan, Bandot, and Jäger may be in the bushes forever. That claymore shyt is Godsend. May give you a fighting chances if your the last guy on the team and defenders are pulling flank moves. Glad they are balancing BB. Dudes shields had way too much health and his AR had no recoil. Glad they finally making the weaker operators useful. Now they just need to tweak tachanka
Bandit/Jäger arguable got the best guns in the game bar none.... So nah...


But yes they need to fix Tachanka
 

GoldenGlove

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Two shock drones that are faster and has increased range? Yea a room with lots of peepholes will be a problem. Granted the twitch player has to be smart. I wouldn't even use my drone for scouting during prep phase. Let everyone else do that. Just trail any Kapkan and Valk and not their taps camera. But most Bandit/Jagers roam. No one protects their equipment.
Twitch's buff for her Drone is needed, but I still think an organized team will be able to keep their important ADS devices. They're usually put up to protect barbwire/castle doors, meaning somebody is near them. So if the drone is going through barbwire, it'll make noise and be shot if somebody's around.

Kapkan's traps are hit or miss and he's not really a vital pick anyway. Even without a better Twitch drone, you never know if those traps will work anyway.

Twitch will be a better counter for Mute than Bandit, because if someone is Bandit tricking they have their Shock Wires on deck. Mute on the other hand, puts his jammers in spots and leaves. If a Bandit just drops his Shock Wires and leaves, then that just tells me that whatever wall he did that on isn't that important to begin with.
 

Chef

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Ubisoft giving that old school feel back with these updates. :wow: If we get a Year 2 or a Siege 2, they got me back as a fan of the series.

Why can't The Division have this support, Ubisoft? :to:
 

GoldenGlove

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I've neglected the SAS brehs after using them a lot when the game first dropped... got some clips putting in work with them the last few weeks.

Smoke is just :wow:

SMG-11 and Shotty... now he's getting impact nades as well.
:noah:
 
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