Rainbow Six: Siege (Official Thread)

GoldenGlove

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I feel bad for you on offense,them top PS4 guys camp their ass off on defense,I was calling them out on it too om their twitch,cuz it was a team full of diamonds,200+ ranks,but all camping in main objective,told them what they was scared of and that they dont use pulse how hes supposed to be used,thdy told me xbox players play differently:yeshrug:
Some of these Diamonds use KB/M on PS4 too
:francis:

I'd have it but I play with the fam and people I know in real life. Most of the time I play, there's at least 2 or 3 players who's KD is under 1... my lil bro has a .7, my other bro is at a .9 and my boy is at .7

So, it's wayyy too much fukking work to call out angles and lanes to watch 100% of the time I run with them. shyt is low key draining. shyt that people that play this shyt heavy just are used to is not common for my brehs

:mjcry:

It's like a learning experience every time they play with me cause we definitely gettin paired against goons on the other team. They get they dome cracked and be like, ":ohhh: I never knew you could even shoot from there, or I never knew you could do that"

:snoop:
 

DPresidential

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Im calling it now,shes gonna be fun to use but a pain in the ass to go against if your team aint watching your back
Agreed...no amount of intel is bad intel.

The operator will do one of two things...

Slow team attack to a crawl where EVERYONE is sticking together to avoid a lone wolf being exploited.

Or increase attack speed by forcing the defense to play closer to the chest because of a quick attack that makes the new operator useless.

Either way, I'm happy it's carrying the tradition of changing the feel of the game like every other update.
 

GoldenGlove

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Im calling it now,shes gonna be fun to use but a pain in the ass to go against if your team aint watching your back
She's gonna be highly situational. She's definitely a roamer tho, no point in staying in the objective with her. The thing is, how many times are you going to have enough time to interrogate someone without them calling it out and their boys being around the corner? :russ:

Sadly, I can already see my whole team being compromised, cause I play with dudes who always go the furthest most random routes to shyt, and die no where near the team or objective. So I'm sure I'm going to be raging after their entire team has wall hacks on us because my teammate got lost on his way to the action.
 

1970s HeRon Flow

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Some of these Diamonds use KB/M on PS4 too
:francis:

I'd have it but I play with the fam and people I know in real life. Most of the time I play, there's at least 2 or 3 players who's KD is under 1... my lil bro has a .7, my other bro is at a .9 and my boy is at .7

So, it's wayyy too much fukking work to call out angles and lanes to watch 100% of the time I run with them. shyt is low key draining. shyt that people that play this shyt heavy just are used to is not common for my brehs

:mjcry:

It's like a learning experience every time they play with me cause we definitely gettin paired against goons on the other team. They get they dome cracked and be like, ":ohhh: I never knew you could even shoot from there, or I never knew you could do that"

:snoop:
What's KB/M??
Damn at the squad you run with :wow:
To be even close to Diamond is an achievement already for you :skip:
 

GoldenGlove

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Matter fact... she ain't gonna be better than Pulse or Valkyrie.

Most of the time you know where the other team is anyway. Pulse is too OP cause he can literally hold down an entire side or floor from above or below by himself. Valkyrie is going to be more useful, because even if she dies, the whole team can utilize her cameras...

This Silent Step operator better have some amazing guns, cause I'm not seeing how she'll be really dope outside of a few maps where people be all over the place.
 

GoldenGlove

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What's KB/M??
Damn at the squad you run with :wow:
To be even close to Diamond is an achievement already for you :skip:
Keyboard and Mouse... there's an adapter that makes the console think it's a PS4 controller but really it's a keyboard and mouse.
 

DPresidential

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She's gonna be highly situational. She's definitely a roamer tho, no point in staying in the objective with her. The thing is, how many times are you going to have enough time to interrogate someone without them calling it out and their boys being around the corner? :russ:

Sadly, I can already see my whole team being compromised, cause I play with dudes who always go the furthest most random routes to shyt, and die no where near the team or objective. So I'm sure I'm going to be raging after their entire team has wall hacks on us because my teammate got lost on his way to the action.

My squad has been in an up and down performance level as we are trying new operators to change up strats but with the new operator, we may be FORCEd to stay together.

Matter fact... she ain't gonna be better than Pulse or Valkyrie.

Most of the time you know where the other team is anyway. Pulse is too OP cause he can literally hold down an entire side or floor from above or below by himself. Valkyrie is going to be more useful, because even if she dies, the whole team can utilize her cameras...

This Silent Step operator better have some amazing guns, cause I'm not seeing how she'll be really dope outside of a few maps where people be all over the place.
You're missing out on an important distinction though... silent.

Something tells me that when she gains the intel and passes it along to the squad... no indicator pops up that you've been spotted.

That would work amazingly. Of course, proper communication would counter it.
 

1970s HeRon Flow

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Agreed...no amount of intel is bad intel.

The operator will do one of two things...

Slow team attack to a crawl where EVERYONE is sticking together to avoid a lone wolf being exploited.

Or increase attack speed by forcing the defense to play closer to the chest because of a quick attack that makes the new operator useless.

Either way, I'm happy it's carrying the tradition of changing the feel of the game like every other update.
Yeah,if the other team ain't all communicating it's gonna be easy pickings for her,idk,I'll see how it goes,I still love pulse just becuz of his heart rate monitor and being able to keep the offense back and also give call outs on where they comming from
 

1970s HeRon Flow

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Matter fact... she ain't gonna be better than Pulse or Valkyrie.

Most of the time you know where the other team is anyway. Pulse is too OP cause he can literally hold down an entire side or floor from above or below by himself. Valkyrie is going to be more useful, because even if she dies, the whole team can utilize her cameras...

This Silent Step operator better have some amazing guns, cause I'm not seeing how she'll be really dope outside of a few maps where people be all over the place.
Nah she's gonna be good,cuz players will be able to sprint around without being heard,so many times I tried to quick dash and flank with pulse and been sound whored and killed :francis:
 

GoldenGlove

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My squad has been in an up and down performance level as we are trying new operators to change up strats but with the new operator, we may be FORCEd to stay together.


You're missing out on an important distinction though... silent.

Something tells me that when she gains the intel and passes it along to the squad... no indicator pops up that you've been spotted.

That would work amazingly. Of course, proper communication would counter it.
There's going to have to be a timer on her spotting tho, so say you get the intel on the other team, if they rotate after somebody snitches, then it's bad intel... unless they do something like Pulse and have everybody see an outline or something.
 

DPresidential

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As I'm really thinking about this game, I've realized I've never been apart of a team that used the textbook breaching technique (atleast by hollywood standards)

Step One - Place breaching charge

Step Two - Have a Teammate drone the room and as soon as the spot is made of enemy positions...

Step Three - Throw a flashbang and Breach room immediately

Step Four - Enter room IMMEDIATELY and trust the red spotter and shoot at it.


To actually see it work to perfection would be so fukking beautiful. :banderas:



I feel like I've bought into the community driven breach as bait... then breach on other side as other bait while you enter the first breach opening. Or some variation. shyt is so ugly. :scusthov:
 

1970s HeRon Flow

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As I'm really thinking about this game, I've realized I've never been apart of a team that used the textbook breaching technique (atleast by hollywood standards)

Step One - Place breaching charge

Step Two - Have a Teammate drone the room and as soon as the spot is made of enemy positions...

Step Three - Throw a flashbang and Breach room immediately

Step Four - Enter room IMMEDIATELY and trust the red spotter and shoot at it.


To actually see it work to perfection would be so fukking beautiful. :banderas:



I feel like I've bought into the community driven breach as bait... then breach on other side as other bait while you enter the first breach opening. Or some variation. shyt is so ugly. :scusthov:
I think it's becuz stuns don't work that well,plus NO hit markers so you don't even know for sure if they stunned or not,if it gave hit markers I'd use stuns more often
 

LinusCaldwell

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Im calling it now,shes gonna be fun to use but a pain in the ass to go against if your team aint watching your back
I hear you
Agreed...no amount of intel is bad intel.

The operator will do one of two things...

Slow team attack to a crawl where EVERYONE is sticking together to avoid a lone wolf being exploited.

Or increase attack speed by forcing the defense to play closer to the chest because of a quick attack that makes the new operator useless.

Either way, I'm happy it's carrying the tradition of changing the feel of the game like every other update.
It is a defensive player who is a roamer which doesn't necessarily fit our play style depending on who is pulse and where Valkyrie puts her cameras.
My squad has been in an up and down performance level as we are trying new operators to change up strats but with the new operator, we may be FORCEd to stay together.


You're missing out on an important distinction though... silent.

Something tells me that when she gains the intel and passes it along to the squad... no indicator pops up that you've been spotted.

That would work amazingly. Of course, proper communication would counter it.
The real positive in her is if the other team doesn't communicate. But again humans are a creature with habits and patterns. If we been playing enough we kinda already understand the games tactics :manny:
 

GoldenGlove

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I think it's becuz stuns don't work that well,plus NO hit markers so you don't even know for sure if they stunned or not,if it gave hit markers I'd use stuns more often
Stuns are by far the most inconsistent iteration of stun nades I've ever played with in any videogame.

They are completely hit or miss. The only thing I'm confident that they will do for me is use up the 2 ADS nade maximum when I need to get rid of those. I actually saved a clip from last night where I flash bang a door seal where buddy is staring at, run in the room, only to get bodied by a shotty. I watch the kill cam, and I see him LOOKING right into where the flashbang goes off and not effect him, cause he killed me right when I stepped in the room, and he wasn't just spraying like crazy.
 

DPresidential

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Stuns are by far the most inconsistent iteration of stun nades I've ever played with in any videogame.

They are completely hit or miss. The only thing I'm confident that they will do for me is use up the 2 ADS nade maximum when I need to get rid of those. I actually saved a clip from last night where I flash bang a door seal where buddy is staring at, run in the room, only to get bodied by a shotty. I watch the kill cam, and I see him LOOKING right into where the flashbang goes off and not effect him, cause he killed me right when I stepped in the room, and he wasn't just spraying like crazy.
Word. At the least, if you're in that room and a flashbang goes off... YOU SHOULD NOT HEAR A BREACH.
 
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