This is why VR will never take over and always be niche.
Ya'll keep saying this like there haven't been several successful and actively used headsets out there for years.
You can't gauge the "success" of VR as a platform by comparing it to sales of consoles.
Brodie. AR requires way less. I been a VR adopter for a minute now. It's a niche product. Not everyone can use it. It blocks u off from the world. It's not simple as sitting down and grabbing a controller and playing. Not everyone can stomach for more than a half hour. It's more active and not everyone has that ability. Functionally it's not for everyone and never will be. It's not gonna replace anything. It's gonna be it's own thing. But what I will say is AR requires way less. U can get a pair of glasses right now that has AR and it's already going far places. Once that is perfected that is way more plausible for everyday use.
That's the point the...VR is SUPPOSED to block you from the outside world and put you INSIDE an experience unlike anything else.
AR and VR serve different purposes entirely.
People that enjoy VR enjoy it for that disconnect; the sense of immersion and scale you get.
AR is dope, but we really need to stop comparing the 2, at least in the context of this narrative that one isn't going to exist because of the other.
The uphill battle for VR will continue to be the cost of entry more than anything.
It's far outside of discretionary spending.
AR has a significantly better opportunity at being more cost effective but again, it's not the same experience so it isn't apples to apples.