Gizmo_Duck
blathering blatherskite!
jemeson averaging 40 yards a touch
Wrong thread
jemeson averaging 40 yards a touch
.jemeson averaging 40 yards a touch
You see it.I saw on another board that someone said that this could still be preordered if you wanted one. I thought they were trolling. This can still be preordered a month out from release. Initially, my goal was to get it from another entity but yeah, this is going to suffer the same fate as my beloved Vita did. Great hardware either too advanced and/or as a solution to a question that hasn't been asked yet.
I saw on another board that someone said that this could still be preordered if you wanted one. I thought they were trolling. This can still be preordered a month out from release. Initially, my goal was to get it from another entity but yeah, this is going to suffer the same fate as my beloved Vita did. Great hardware either too advanced and/or as a solution to a question that hasn't been asked yet.
I got a meta quest for christmas and although I enjoy it as my first VR experience, it immediately made me want this because the upgrades this will have should make it an even better one. But with it being console locked, the only way I can justify copping is if the game library is either on par or better. We'll have to see how many games make it over to PSN, I think that'll be the determining factor for longevity. If it doesn't get that third party developer support, it's DOAYou see it.
I got a meta quest for christmas and although I enjoy it as my first VR experience, it immediately made me want this because the upgrades this will have should make it an even better one. But with it being console locked, the only way I can justify copping is if the game library is either on par or better. We'll have to see how many games make it over to PSN, I think that'll be the determining factor for longevity. If it doesn't get that third party developer support, it's DOA
Almost bust out laughing in my officethen buy it nikka…ain’t got shyt to do with me.
A door painted with the instruction ‘don’t blink’ opens up into a room of blood-smeared mannequins in harlequin masks, their bodies twisted into unnatural poses. Eventually we can’t help it anymore, and let our eyelids flutter closed. When they open again, the mannequins have been rearranged – or have rearranged themselves. Another blink, and it happens again, except that one of them has now come to life. As we repeat this process, we learn to use our eyes tactically, only blinking once our guns are readied.