PS2 Emulator for PS4-DF Hands On

Fatboi1

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Digital Foundry: Hands-on with PS4's PlayStation 2 emulation

It's been a long time since we first reported that classic PS1 and PS2 titles were heading to PlayStation 4, running under emulation. It's been so long in fact, that we began to wonder whether Sony had shelved the project. The company originally informed developers of the existence of the emulator at the same time it briefed them on the planned rollout for the PlayStation Now cloud service, way back in January 2014. Since then, the only hints at its existence came in the form of some telling PEGI game ratings, along with some sightings of PS2 classics appearing in shared media lists during the PS4 firmware 3.0 beta phase.

As it happens, the PlayStation 4's PS2 emulator is now available, released with no fanfare whatsoever. A new PS4 Star Wars bundle has been released, including a package of four 'classic' franchise titles: Super Star Wars, Star Wars: Jedi Starfighter, Star Wars: Racer Revenge and Star Wars: Bounty Hunter. All four titles are supplied via a single PSN code, as opposed to a physical disc included with the hardware. You'll note that three of those titles hail from the PlayStation 2 era, and after we downloaded them, it became clear that all of them are running under emulation.

How can we tell? First of all, a system prompt appears telling you that select and start buttons are mapped to the left and right sides of the Dual Shock 4's trackpad. Third party game developers cannot access the system OS in this manner. Secondly, just like the PS2 emulator on PlayStation 3, there's an emulation system in place for handling PS2 memory cards. Thirdly, the classic PlayStation 2 logo appears in all of its poorly upscaled glory when you boot each title. And finally, all in-game button prompts relate to the PS2's controller - nothing has been changed at all, effectively ruling out a remaster.

Upscaling? Probably not what you wanted to hear bearing in mind that older titles haven't aged well visually, and a disappointing result bearing in mind that our initial information said that Sony would be emulating these titles in high definition. Well, there's both good and bad news here. All 2D artwork in every title gets the upscaling treatment - there's nothing that can be done about that, and it can look pretty ropey. However, the 3D elements are substantially improved and do get a resolution increase.

A video walkthrough of the PlayStation 2 emulator running on PS4. It's looking really impressive - it's just a shame we have such mediocre titles to test it with.

Original PlayStation 2 titles ran at a range of pixel counts, but 512x448 and 640x448 were commonplace (God of War 2 even let you choose between the two). It's still early days in our analysis, but first impressions suggest that the emulator resolves a native resolution of 1292x896. Two black lines are added top and bottom to the image, before receiving a final upscale up to full 1080p. In effect, we're looking at around 4x the pixel count - possibly higher, depending on the title. Texture filtering also looks improved, but on close inspection we think that the increased quality is probably down to the extra resolution alone.

Overall impressions are positive - there's little that can be done to improve the quality of 2D assets, but the improvements to the 3D side of things are welcome. It looks like some kind of post-process effect is in place mimicking anti-aliasing - edges are surprisingly smooth, and there's little in the way of shimmer. Oh, and there's one more addition worthy of note: trophy support is added to the emulator - something we can confirm having unlocked one while playing Racer Revenge. On the face of it, this may seem to rule out emulation (trophies were never in the original games) - but this patent explains how it is done. Essentially, it seems the emulator tracks certain 'trigger' conditions required for specific trophies to activate - we expect that it is tracking the game state as you play.

Moving on, the outstanding question is one of performance. We've got some substantial improvements to image quality, but do the games run as they should - or dare we hope, better? It's early days right now. In truth it's been a while since we analysed PS2 titles, and getting a clean 480p feed isn't easy - even with backward compatible PS3s in the house. However, it's certainly looking promising. The emulator is clearly running these games more smoothly, with Jedi Starfighter hitting 60fps while the game running on PS2 hardware has nothing like that level of output.





We've not run the numbers yet, but just looking at Racer Revenge side-by-side sees another substantial increase to game fluidity. Obviously, these aren't the most testing of games and other titles may perform entirely differently - but imagine Metal Gear Solid 3 with higher frame-rates, the God of War titles running at a locked frame-rate, or Gran Turismo 4 operating without any tearing. We're really looking forward to seeing what this emulator is capable of.


The arrival of PS2 emulation on the PlayStation 4 is a big deal - we reached out to Sony and await comment, but it is a little odd that a lovely piece of technology that's bound to excite a lot of interest has slipped out without any kind of fanfare. The PlayStation 2 is one of the classic pieces of console hardware, and the ability to access that back catalogue with enhanced visuals is a tantalising proposition. And with that in mind, it's actually a bit of a shame that the emulator has launched with a trio of mediocre titles, as opposed to a sparkling line-up of the console's greatest hits.

On top of that, we can't help but wonder whether the launch of Microsoft's Xbox One backward compatibility has had any kind of bearing on Sony's internal strategy. The Redmond giant is allowing gamers to use their existing discs to play Xbox 360 games on its latest console (albeit as a 'key' that prompts a full download). Meanwhile, the evidence to date - not least the ESRB ratings for PS2 classics - perhaps suggests that Sony's plans for the PS2 emulator involve selling these titles digitally, just as it did last-gen. With the PS2 emulation now in the hands of consumers, hopefully Sony's plans for the technology will be revealed shortly.
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This sounds promising. 60FPS Kingdom Hearts 2? :ohlawd:
 
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Liquid

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What does this mean for PlayStation Now?

I already have full hardware emulation on my OG though :francis:

Any word on PS3 emulation? Or that is pretty much a pipe dream at this point?
 

Fatboi1

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What does this mean for PlayStation Now?

I already have full hardware emulation on my OG though :francis:

Any word on PS3 emulation? Or that is pretty much a pipe dream at this point?
This means nothing for PS Now. PS Now is not a BC solution. Plus PS2 games aren't on PS Now.

PS3 emulation of PS2 games is basically a 1:1 emulation. From the DF video, they've noted substantial improvement of performance(30fps to 60fps), higher resolution upscaling and trophy support; something the PS3 didn't do(reasonably due to the HW at the time I guess.)


PS3 emulation is a pipe dream. The Cell seems like a complicated mess to emulate. I'd be surprised to see PS3 emulation.

Now the main thing I want to know is will existing PSN games you own will work on PS4. I'm expecting more info on this at PSX. Hopefully PS1 and PSP support comes too. Hell throw Vita support on there too if possible.
 

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This means nothing for PS Now. PS Now is not a BC solution. Plus PS2 games aren't on PS Now.

PS3 emulation of PS2 games is basically a 1:1 emulation. From the DF video, they've noted substantial improvement of performance(30fps to 60fps), higher resolution upscaling and trophy support; something the PS3 didn't do(reasonably due to the HW at the time I guess.)


PS3 emulation is a pipe dream. The Cell seems like a complicated mess to emulate. I'd be surprised to see PS3 emulation.

Now the main thing I want to know is will existing PSN games you own will work on PS4. I'm expecting more info on this at PSX. Hopefully PS1 and PSP support comes too. Hell throw Vita support on there too if possible.
I think Sony can do PS3 emulation, but it will take a considerable amount of work and will cut into the PS NOW service. PS3 hardware while crazy is so old that the hardware inside the PS4 should be able to handle it if Sony were to get on it.

Ah well, I'll just hold on to my triple. I still have some people I need to straighten out in fight night.
 

Fatboi1

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I think Sony can do PS3 emulation, but it will take a considerable amount of work and will cut into the PS NOW service. PS3 hardware while crazy is so old that the hardware inside the PS4 should be able to handle it if Sony were to get on it.

Ah well, I'll just hold on to my triple. I still have some people I need to straighten out in fight night.
I honestly don't see them bothering. I think they've realized that HD remasters are much more profitable than to devote time and resources into getting a working emulator out that''ll work with the majority of PS3 games. Hell, Beyond 2 Souls for PS4 comes out next WEEK.
 

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I honestly don't see them bothering. I think they've realized that HD remasters are much more profitable than to devote time and resources into getting a working emulator out that''ll work with the majority of PS3 games. Hell, Beyond 2 Souls for PS4 comes out next WEEK.
Obviously, but its just fan service that I think is worth it for the long run. It will help to push those old ass titles that are on PSN :yeshrug:

PSONE, PS2, and PS3 compatibility will literally add somewhere around 3,000 games spread out over 20 years that can be purchased on PSN. I think that is enough incentive to consider it :yeshrug:

Plus, it will put even more pressure on microsoft to add OG XBOX backwards compatibility to the XBONE.
 

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To keep it 100 like I did with the Bots. I don't care about this.

But if San Andreas is compatible:patrice: its my least played GTA
San Andreas is probably playable on $300 Laptops right now, I wouldn't go crazy for that single game.
 

Fatboi1

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Obviously, but its just fan service that I think is worth it for the long run. It will help to push those old ass titles that are on PSN :yeshrug:

PSONE, PS2, and PS3 compatibility will literally add somewhere around 3,000 games spread out over 20 years that can be purchased on PSN. I think that is enough incentive to consider it :yeshrug:

Plus, it will put even more pressure on microsoft to add OG XBOX backwards compatibility to the XBONE.
The OG Xbox needs an emulator badly. There's no emulator for it on PC and on Xbox 360 I heard it's not that good.
 

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The OG Xbox needs an emulator badly. There's no emulator for it on PC and on Xbox 360 I heard it's not that good.
Just not enough demand man, the OG XBOX was just a project to get the brand started.

Most of the true exclusives weren't that great. I don't think there are many people who are just waiting to jump on "Blinx The Timesweeper" breh :usure:

The ONLY game that I will pay whatever it takes to get on the xbox one is Crimson Skies with online support...that game :ohlawd:
 
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