There’s something else I need to bring up on the topic of characters, and it’s a subject I often try to avoid. There are two homosexual NPCs that appear throughout the game, and I was taken aback by their portrayal. Now, I want to be clear: I don’t think gay characters always have to be “good” characters, and giving such NPCs negative qualities isn’t instantly a cause for protest. However, the pair were overbearingly stereotypical in design and portrayal, and more importantly, their conversations repeatedly centered around their attraction to the game’s teenage boys. Japan has some complex cultural opinions on LGBT issues, but how a company like Atlus—a studio known for putting care into more “fringe” types of characters—could so blatantly portray gay men as child predators bothered me. It’s especially disappointing because Persona 5 features one other prominent LGBT character, and I found them not only to be a fun foil for another NPC, but also pretty spot-on for people I’ve actually met in Japan. Atlus is the Japanese company I look to the most with hope for some well-written and developed LGBT characters, and yet, this is now three games in a row where we’ve gotten examples of queerbaiting and/or gay panic from the studio.