But you made all this up.Yea, it's a waste of time arguing with them. When they're posting articles that actually undermine the point they're trying to make, but still continue on as if they don't, then there's nothing left to say. You can't reason through that kind of delusion.
The Initiative was supposed to be their premier AAAA studio to rival all others. They touted poaching talent from all the big studios and in the end, they imploded. There was a mass exodus and they had to bring another studio to salvage development. I guess that's one way MS is innovating though.
Xbox Game Studios 'The Initiative' talks 'staying small, staying agile'
Microsoft is setting expectations for its The Initiative studio, "staying small and staying agile" for its early days.
www.windowscentral.com
From jump they always said they would be small and move this way.
They’ve never had more than 40 or so employees. Right now they have about as many employees as they’ve ever had.
The head of the Initiative was the former head of CD. Please explain why it would make sense to go try to find a bunch of individuals to hire when this dudes whole team was available?
All of the crap y’all say is sony
stan fan fiction that you goofys repeat so much you start believing it.