Official WWE 2K16 Thread [gamescom gameplay footage]

CarltonJunior

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What I was saying is that people who aren't good at reversing make the mistake of just hitting reversal over and over and weren't able to pull it off. From what I've gathered in my playing the game previous years is that only the first reversal attempt was registered and after that you could hit a move. So since I knew people would hit the reverse button the second it looks like they can get hit, I would pause and wait a second or two and was still able to hit my moves without being reversed. It was all a timing thing. If people learned to switch up the timing of their attacks they wouldn't get reversed as much.

This is common sense but it doesnt make the match feel authentic whatsoever and creates robotic gameplay.
 

CarltonJunior

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The fukk is a reversal fest? Limitations in video games are always a bad thing. Reversal's are defense, you can't spam defense. If you can only reverse a few moves each match, that's the dumbest feature in any wrestling game. If the opportunity to reverse a move is there, why would I not try to reverse it?

nikkas have no understanding of how functional and fair gameplay balance works. :francis:

Limitations in video games are not always a bad thing. :francis:
 
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nikkas have no understanding of how functional and fair gameplay balance works. :francis:

Limitations in video games are not always a bad thing. :francis:

Everybody having unlimited reversals is more balanced than Sheamus having 4 reversals and Rollins having 5 reversals. Limits in video games have always been a bad thing. I cant think of a single one that isn't.

How does this one really different from the rest?
Same old shyt but with more limitations than ever.
 

CarltonJunior

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Everybody having unlimited reversals is more balanced than Sheamus having 4 reversals and Rollins having 5 reversals. Limits in video games have always been a bad thing. I cant think of a single one that isn't.


Same old shyt but with more limitations than ever.

For one, they recharge. Two, having unlimited reversals ruins what little authenticity the game has, plus it makes couch gameplay repetitive. Three, that should be enough to work with if you have a solid offensive gameplan.

Four, limits aren't always a bad thing. By your logic, people should just have unlimited finishers :francis:
 
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For one, they recharge. Two, having unlimited reversals ruins what little authenticity the game has, plus it makes couch gameplay repetitive. Three, that should be enough to work with if you have a solid offensive gameplan.

Four, limits aren't always a bad thing. By your logic, people should just have unlimited finishers :francis:

How does it ruin the authenticity? Nobody has reversal limits in real life. If you want to use less reversals, use less reversals. That's on you. They shouldn't force us to be limited to a handful of reversals, and then we sit there getting our asses kicked while they recharge. That aint realistic thats just dumb. Big Show can reverse just as much as Cesaro in real life, but in the game Cesaro gonna have more reversals than Big Show, that aint balanced.

We should have the option to have unlimited finishers, I almost always play with infinite finishers on. Options are always better than limits.
 

TRIPLE M

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i just need to know if i can change the controls…i hated last years, if they allow you to go classic I'm going to have to get this
 
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i just need to know if i can change the controls…i hated last years, if they allow you to go classic I'm going to have to get this

Only game you can change the controls is Smackdown vs Raw 2007. Chances of being able to change em in this one is almost zero.
 

mannyrs13

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Could this be a new wrestler added to the game thru dlc? Let's hope wwe is innovative.
1BIjuoE.jpg
 
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