Official Tom Clancy's The Division Thread [PS4, XB1, PC] 3/8

NSSVO

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Well its not out yet but I'm definitely hopping back when it drops.

Haven't tried it since the new patch though so maybe I should. still gotta play more of underground

I haven't even got to underground man, i might try it tonight
 

Donald Trumps Twitter

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LMAO what a goof. Dude is the reason this shyt flopped

Yeah, it was me, not the developers who created the code. You're absolutely right.


They fukked up the game when they nerfed the crafting system. They fukked up the game when they overpowered certain guns and left the shotguns and the LMG severely underpowered.


They forced us into a game where everyone was wearing the same gear and guns, and yeah I had a lot of fun with the game (whilst exploiting), instead of grinding and grinding the same continuous shyt,


They fukked up the game with paltry drops And a RNG system so defunct. Everything in the dz was low gear score crap. Nomad gear.


FOH if you think I should run around collecting shyt just so that rng would fukk me over when crafting. Then guess what? Go back out for 10 hours to craft another 2-3 shytty guns,



FOH dude, if anything the exploits and the glitches made the multiplayer aspect fun. Single player was a snooze fest.



Get ALL THE WAY THE fukk OUT WITH THAT shyt :camby:
 

Mowgli

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Yeah, it was me, not the developers who created the code. You're absolutely right.


They fukked up the game when they nerfed the crafting system. They fukked up the game when they overpowered certain guns and left the shotguns and the LMG severely underpowered.


They forced us into a game where everyone was wearing the same gear and guns, and yeah I had a lot of fun with the game (whilst exploiting), instead of grinding and grinding the same continuous shyt,


They fukked up the game with paltry drops And a RNG system so defunct. Everything in the dz was low gear score crap. Nomad gear.


FOH if you think I should run around collecting shyt just so that rng would fukk me over when crafting. Then guess what? Go back out for 10 hours to craft another 2-3 shytty guns,



FOH dude, if anything the exploits and the glitches made the multiplayer aspect fun. Single player was a snooze fest.



Get ALL THE WAY THE fukk OUT WITH THAT shyt :camby:
Game had ambition but requires more content. Needed the support of war frame
 

The Fukin Prophecy

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The forthcoming Survival expansion for Ubisoft’s huge third-person open-world shooter The Division will turn the game into a treacherous multiplayer survival game in which hunger, heat and thirst are as deadly as any enemies roaming the game’s virtual New York City. The game’s developers explained the surprisingly ambitious mode during a surprise livestream on Monday morning—and they announced that it’ll be playable for some PC players today.


The paid expansion, titled Survival, was announced at E3 in June with scant details but was delayed over the summer as the game’s developers at Sweden-based Massive diverted development to fix design issues that had marred the Division after launch. That work resulted in a recent patch that drastically improved the game, allowing Massive to focus on Survival.
Survival is an optional mode for The Division that operates as a sort of elaborate extra mission with distinct gameplay systems and a roughly two-hour limit before the player’s character will die. It’s set on the same map as the main game but with a different scenario. In it, a blizzard is bearing down on New York City and a group of Division agents need to make it to the center of Manhattan to retrieve some key antiviral drugs. The helicopter the agents are on crashes, scattering its inhabitants around the map. What that means in gaming terms is that up to 24 players who matchmake into a Survival session will find themselves starting in spots all around the perimeter of virtual Manhattan, each stripped of their gear, each trying to make it to the center before their character dies.



Survival encompasses the full main map of The Division, though re-worked to be full of snow. Each player’s starting gear consists of low-level green items and a pistol.

Screenshot from Massive’s Twitch stream of the new Survival mode. Players can use burning barrels for warmth.
As described in today’s livestream, players will find that their character is cold, hungry, dehydrated and sick, all of which are systems that need to be managed to survive. Medicine and painkillers slow down the disease (warning: the developers say players eventually develop a resistance to the medicine). Hunger slows health regeneration. Thirst limits vision and awareness. Cold gradually kills the player. You need to scavenge to survive by exploring helicopter crash sites, opening caches and tearing through apartments to find food, gear and clothing. All of the vanity items from the main game—scarves, coats, etc.—now have a cold rating on them and will warm players to different degrees. Players can also hunker down in apartments or stand near fire barrels to warm themselves.

Every player’s goal is to get to the center of the map, to the Dark Zone. In there, they’ll find the antiviral drugs they need to extract. They’ll also find tougher enemies, as Survival puts its weakest computer-controlled enemies on the perimeter of Manhattan and deadlier foes toward the middle. Players who manage to extract will receive the best loot for completing the mode.

Survival overhauls the game’s main map by adding a lot more slow but also tweaks interiors. The developers say they are adding new hideouts, all of which include crafting tables where players can craft their skills. Players don’t start with skills, the developers emphasized. You won’t even have a first-aid healing skill.
Stopped reading right there...

With all the issues this pile of shyt had they have the nerve to charge folk for this who already pissed away $60...

:camby:
 

The Fukin Prophecy

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Its part of the season pass and was announced a long ass time ago.
Don't care what pass it was part of and when it was announced...

When your product is DOA like this game was you don't release paid DLC...

Besides that, nobody that quit this game is coming back to pay for more content...

If they want to bring players back and revive the community this content should be free...
 

NkrumahWasRight Is Wrong

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This game was a big disappointment. Was far too easy and boring...I knew the streets of NY like the back of my hand and was dominant..got bored with it and will prob uninstall whenever i get another game
 

Dominic Brehetto

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Don't care what pass it was part of and when it was announced...

When your product is DOA like this game was you don't release paid DLC...

Besides that, nobody that quit this game is coming back to pay for more content...

If they want to bring players back and revive the community this content should be free...
I had tons of fun with the game wasn't doa for me at all :yeshrug:

Playing through the campaign with 3 friends still one of my best experiences this Gen.

Can't wait to play this :yeshrug:
 

Ice Cold

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This game was a lot of fun when it came out, but post game was weak and the balance was way off. With the 1.4 patch looks like they addressed a lot of the balance issues and now survival sounds hard, but because of stupid marketing deals pa4 player Ls can't play till December at the earliest.
I have the season pass and will probably fire it up when this new expansion drops
 

Dominic Brehetto

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This game was a lot of fun when it came out, but post game was weak and the balance was way off. With the 1.4 patch looks like they addressed a lot of the balance issues and now survival sounds hard, but because of stupid marketing deals pa4 player Ls can't play till December at the earliest.
I have the season pass and will probably fire it up when this new expansion drops
That marketing deal was dumb as fukk.

Players biggest base gets the DLC last.
 
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