Official Tom Clancy's The Division Thread [PS4, XB1, PC] 3/8

Chef

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Current report (Will update accordingly)

  • Open world revive

  • Every base points have Seek and Destroy that respawn daily

  • You need to go to different places (showed 3 on stream) to collect intel. It's a group of mobs to clear in every zones.

  • There is "Critical" places where mobs are stronger at this point

  • After the 3 seek and destroy group eliminated, you're reward a 163 GS item and +2 intel tokens.

  • Intel are used to hunt a high value target. There is 2 new vendors that sales high value target info for intel.

  • Reward : Daily is 10-25 PC, Weekly is from PC to gear set items.

  • The hunting mission is like a small incursion. Clear the room, few waves, kill boss and get reward.

  • Can be done in groups or alone but some of the targets are very strong.

  • They are now talking about the new bracket in DZ (201+). Higher lvl of mobs, better rewards. (He just killed a mobs and he got a lvl 32 Scope, yay)

  • Supply drops better reward. Will supply AT LEAST High End + HE DT + good chance of ANY gear set

  • Now talking about Hijacking. They feel like there was no tension anymore because you could just attach your loot and leave.

  • First 19 seconds Rogue timer if you start hijacking someone. 80 secs after. Timer to call the chopper seems not changed.

  • A lot of knockback when you hijack the chopper and get shot.

  • Stash in every DZ's checkpoints.

  • Sealed cache is a loot box. It has a range of loot (e.g. DZ funds from 3k to 5k.) Contain items and ressources (DZ funds or DT)

  • Gabe just opened a HE box. Got 204 AUG + 5K DZ fund + 4 DT HE.

  • Sealed cache can drop Bonus Items. Seems random

  • You need to extract the Sealed Cache before opening it.
INCURSION

  • Incursion is about Rikers.

  • Outside Incursion. Weather might affect gameplay.

  • No Blizzard/extreme fog to not mess up the experience.

  • GS recommend/Needed seems as FL.

  • Ground looks like the DZ (Platforms to snipe, street with cars for cover)

  • Need to be more mobile than FL.

  • Mobs drop explosions. This is used to explode the blockade. (First encounter)

  • Has checkpoints after first encounter.

  • The AA can shoot you. (Just like APC)

  • Restock now give you grenade + Heal pack in the Incursion.

  • Challenge mod will be released one week after the incursion patch.


    Final Measure:
    • 2pc - 50% Exotic Resistance
    • 3pc - 15% protection from Elites
    • 4pc - When damaging a hostile with a grenade gain the Defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade as well as gives you a grenade

    Hunters Faith:
    • 2pc - 20% Marksman Rifle Critical Hit Damage
    • 3pc - 20% Damage to Elites
    • 4pc - Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more armor. The armour disappears after one bullet hits you.

    Lone Star:
    • 2pc - 100% Ammo Capacity
    • 3pc - +1000 LMG & Shotgun Damage
    • 4pc - When the weapon is holstered, it regains full ammo

    Predators Mark:
    • 2pc - 20% Optimal range
    • 3pc - 800 Assault Rifle Damage, 700 Pistol Damage
    • 4pc - Hit 10 shots without switching target to make the target bleed for 100% of the damage already done by those bullets
 

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A large group of multiple fire team progressing through a set area. Not just a small enclosed area with bullet sponge enemies
I played a couple games where raids are nothing but a fight in one room..I just wonder why people expect something else
 

The G.O.D II

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I played a couple games where raids are nothing but a fight in one room..I just wonder why people expect something else

You seem to be a die hard defender no matter what so this may be pointless. But raids in MMO and games in the same field feature tough combat, team work, puzzles, actual progression through an area. Not send wave after wave of tough enemies at them. Compare this to Destiny vault of glass. Even Bungie got it right. Maybe since its free they didn't put much effort in this and may be saving actual raids for SP holders.
 

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You seem to be a die hard defender no matter what so this may be pointless. But raids in MMO and games in the same field feature tough combat, team work, puzzles, actual progression through an area. Not send wave after wave of tough enemies at them. Compare this to Destiny vault of glass. Even Bungie got it right. Maybe since its free they didn't put much effort in this and may be saving actual raids for SP holders.
Nah. I been playing MMO type games for a while. This is new to you but not to me. I believe you want the same thing we already have in main story missions but level 34?



 

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You seem to be a die hard defender no matter what so this may be pointless. But raids in MMO and games in the same field feature tough combat, team work, puzzles, actual progression through an area. Not send wave after wave of tough enemies at them. Compare this to Destiny vault of glass. Even Bungie got it right. Maybe since its free they didn't put much effort in this and may be saving actual raids for SP holders.

They may be holding out on raids for the expansion and these incursions are like dungeons to familiarize us with mechanics that might take place in a future raid. That's just speculation from me. I'm going to give Massive benefit of the doubt, they're trying but the rollout of the game so far still leaves me sketchy.
 
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