Official Tom Clancy's The Division Thread [PS4, XB1, PC] 3/8

The D-List Vet

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they are changing some DZ blueprints some of the blueprints come next week will not need Division tech so save all your Division tech until next patch
 

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@Goldz-n-hoez what are your mp5 stats and talents? :lupe:
I have same talents on vector and mp5 brutal, destructive, and the third talent is different on both. One has the health on critical hits and the other one I forgot what it is but it's decent. The roll I was aiming for was brutal, destructive, and deadly. I'm not sure if that's even possible I crafted about 10 so far. I use extended clip with +13 weapon damage.
 

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You are saying that you can have the perfect gun/gear with all of the proper talents to maximize DPS/Crit damage or whatever build you are trying to make without division tech? :comeon:

You shouldn't have to work for crafting. In most games like this, you don't have to work for crafting because it's meant to be an alternative for people to get decent gear since they are not able to fully dedicate the time like other dedicated players. They could fix this problem if they simply didn't allow the best gear in the game to be crafted...

As far as shotguns, as much as I like them I don't see the point when I can just use a vector that already has a very high crit chance along with crit damage boost and quickly down you from ranges where a shotgun would not be as effective as it should.
They only armor I use in my actual setup that came from division tech are my gloves.
You can buy your head,knees, back pack, gun, mods all from the base of operations. They will put you at least at 160k dps.. Maybe because I ran a 30 man lobby and farmed finch nonstop.. I got my body armor with relentless which boost your DPS 30,000 alone from challenge mode..
 

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I'm copping a PS4 tomorrow for this. Anything I should before jumping in on this game? :lupe:
 

The Fukin Prophecy

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They only armor I use in my actual setup that came from division tech are my gloves.
You can buy your head,knees, back pack, gun, mods all from the base of operations. They will put you at least at 160k dps.. Maybe because I ran a 30 man lobby and farmed finch nonstop.. I got my body armor with relentless which boost your DPS 30,000 alone from challenge mode..
What vendor at the base breh?
 

Stinky Diver

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NEW FEATURES
Falcon Lost
Falcon Lost is a new incursion available in the Stuyvesant area
You must be level 30 and have completed the mission "General Assembly" to access this mission
The encounter is balanced for 4 players with high level gear

Gear Sets
Gear set equipment can be found by completing the most challenging activities in Manhattan
Collecting and wearing gear sets grant powerful stat bonuses and talents
Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
“Tactician's Authority” – enhances electronics and support capabilities
“Striker's Battlegear” – provide bonuses for assault capabilities
“Sentry's Call” – enhances marksman capabilities
“Path of the Nomad” – provides bonuses for lone wanderers

Trading
Items dropped by enemies can be shared with other players
Trade items by dropping them as loot from your inventory, so players in your group can pick them up
You can only share items for during the first 2 hours after you have acquired them
Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

Assignments
Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
Assignments come in different categories:
Combat
Dark Zone
Crafting
Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete

Dark Zone Supply Drops
Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
Supply drops will occur multiple times over the course the day
The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

Gear Score
Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
Other agents’ Gear Scores are displayed next to their health bars
Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

Group Spectator Camera
The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

New High-End Named Weapons
Added new High-End named weapons:
Warlord: Assault Rifle
Valkyria: Submachine gun
(Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2

GAME CHANGES
Gameplay
Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
Level 30: 1-3 Phoenix Credits
Level 31: 2-4 Phoenix Credits
Level 32: 3-5 Phoenix Credits

Dark Zone
The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
Superior (Purple) items: Rank 15 instead of 30
High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50
Added a new Dark Zone bracket for characters with Gear Score 160+

Crafting
Increased costs for converting crafting materials and crafting High-End items:
10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item
Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2
Added new level 31 and 32 High-End items Blueprints to Vendors
Removed Division Tech requirements from some level 31 High-End Blueprints

User Interface
Added gamepad deadzone calibration in settings menu (all platforms)

BUG FIXES
Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
Fixed a bug where players could exit the Dark Zone on East 43rd street
Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
Fixed an exploit where players could shoot through corners of covers
Fixed a number of locations where NPCs could shoot through walls
Fixed an exploit where players could ignore the fire rate of certain weapons
Fixed some locations where players would get stuck in Queen Tunnel Camp mission
Fixed various prop collisions so that players no longer become stuck
Fixed a bug where the final cut scenes would unlock before the final missions were completed
Fixed a bug where the Water Supply side mission would not activate
Fixed an issue where the Morphine Supply side mission sometimes would not complete
Players no longer receive too much XP for completing the Morphine Supply side mission
The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
Fixed some bugs where deployable skills would not activate under certain circumstances
Fixed a bug where voice chat volume indicators would overlap in the group UI frame
Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
Corrected the colors for the appearance items in the Mission rewards list
NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
Several clipping issues have been fixed with various appearance items
Some tooltips have been updated with more clear information
And many more

PC specific
Added new resolution scaling and lighting options
Added support for reporting players on PC. Players can now type in chat /report
Improvements to resolution detection and switching between display modes
Fixed some issues with camera movement while using Tobii Eye Tracker
Fixed screen look for minimap when using Tobii Eye Tracker
Fixed several issues with Logitech peripherals
Fixed several graphic issues due to dual monitor display
Fixed an issue where players could move UI elements out of the visible screen area
 

Chill

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They only armor I use in my actual setup that came from division tech are my gloves.
You can buy your head,knees, back pack, gun, mods all from the base of operations. They will put you at least at 160k dps.. Maybe because I ran a 30 man lobby and farmed finch nonstop.. I got my body armor with relentless which boost your DPS 30,000 alone from challenge mode..

That's not good enough if you wanna be competitive in PvP

 

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That's not good enough if you wanna be competitive in PvP


Lol I have similar stats to that. I was saying at the LEAST. With all that DPS... One sticky bomb will kill him... One shock turret will have his ass unable to move or shoot, you guys looking at DPS which can be inflated by bullshyt... That don't mean shyt if you can't hit the target.
 

Chill

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Lol I have similar stats to that. I was saying at the LEAST. With all that DPS... One sticky bomb will kill him... One shock turret will have his ass unable to move or shoot, you guys looking at DPS which can be inflated by bullshyt... That don't mean shyt if you can't hit the target.

What if he was immune to status effects?
 

DrunkenNovice

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The dude who sells the vector 45?

I didn't see any armor parts aside for crafting...

He meant it doesnt cost you div tech to craft the item in the blueprint vs how it does with the blueprints that come from the dz

But the update says some blueprints are going to be updated.

That crafting update kills the 2nd player farming method.
 
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