Gizmo_Duck
blathering blatherskite!
For the record there has been no official confirmation or pr about marketing this as an 8k device so its weird to get hung up on that detail
8k
Damn they think console gamers are dumb as shyt
motherfukkers can barely do 1080p- 2k 60fps on so called performance mode .smh,, but that is what hype and trailers are for
I'm not falling for anything. And I'm not sold on buying anything. The PS5 isn't under powered. And if a Pro console exists, it wouldn't be a minimal upgrade going by what's in the OP. Don't care about whatever else you gotta say.ya'll keep falling for the okie doke every gen..good grief, gaming consumers are the woat......the 1000 is an over exaggeration lol but gamers are soo easily ripped off a couple of YT vids from reviewers and its ova....Sony knew they were shipping an under power system with OG ps5, they just hold back to re-sell u the same shyt again and then 2 years after ps6 is out lol
I'm not falling for anything. And I'm not sold on buying anything. The PS5 isn't under powered. And if a Pro console exists, it wouldn't be a minimal upgrade going by what's in the OP. Don't care about whatever else you gotta say.
I'll repeat my stance from other threads relating to this topic. I don't like the idea of mid-gen refresh consoles. It will result in less optimized games for the base consoles from 3rd party developers.
Devs already have enough SKUs to make games for. Xbox X|S, PS5 and min - max spec PCs. Adding additional platforms to optimize for while not increasing resources (engineering team size, QA team size), means all platforms get less attention.
Plus, it doesn't matter how much power you give developers, they will find ways to run games at poorly frame paced 30fps with uneven 60fps modes. The problem with games like Star Wars Jedi Survivor and FF16 performance mode isn't the power of the consoles (or PCs) they run on. The issues are that they have issues deeply ingrained in their engines that bottleneck performance in their rendering pipeline. These games also were most likely targeting 30fps from the start. So they try to use cheap and easy solutions (FSR 2) to crawl back performance. The more power you give, the less efficient devs become.
I don't have any faith in most developers to handle something like this gracefully.
Rant over.
For indies that are super easy to run, they can probably hit 8K. Modern graphics on AAA games, no way.A number of games can’t even do 60fps, and actual native 4K. Y’all think there will be games that will even be capable of performing up to those supposed specs?
Why y’all acting slow. Console prolly be 500 bucks.
If you got a current ps5 you can sell it for prolly 3-4 hundred on FB marketplace or Craigslist
Repeat when ps6 comes out.
Get your weight up? Watch your mouth cornball. 2 PS5's ain't "get your weight up" money, and if it is to you then congratulations, you played yourself.
Imma just wait for the Slim Pro.
Man, you sure got me there.Use excuses people used to use back in the day to cover for not having the cash on hand to buy the shyt they supposedly want, brehs.
You're right, two PS5s isn't a TON of money, but only one of us is out here talking about Broke Boy Gaming.
Naw you gonna cop that ps5 pro and play GTA 6 the way it was meant to be played, we ain’t doing all that