[Official] Gotham Knights. Releases 10/21/22.

SNG

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Seriously my laptop runs this shyt better than consoles. There’s no excuse the developers could have made this 60 fps with the option to turn ray tracing off consoles to run this. I feel like this is the introduction of bullshyt we will be getting with these developers with these multiplat games that aren’t cross gen. This shyt was just lazy on there part. My laptop runs this game at the highest setting without ray tracing between 70 -90 fps. Ray tracing isn’t optimized on it and it runs between 40 - 60.
 

Afro

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I just found that out and had to reload a save :russ:

Thug #3 spotted me and a damn 50 second timer started with 2 hostages left and 3 thugs to take down I was like damn that’s savage :picard:
I had something similar except I had already disarmed the bombs. The last person said fukk it, and tried to blow em up, failed, and ran away before I could catch up to them :dead:
 

42 Monks

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got about 12 hours into this so far on pc

i remember a few pages back someone said 'there are only two enemy types' or something along those lines.... people full of shyt :mjlol: but like someone else said, this released in a better spot than avengers did for sure and they nailed the patrol/co-op space better than avengers as well. the fact that the co-op works well in a game like this is actually huge because towards the end game its VERY clear this ain't balanced for solo players unless they're maniacs

the traversal is jokes but servicable, the map transition opens up way more as you progress the story, shyt like that

there's some very weird dead zone stuff on controller and pc performance will 100% make a performance enthusiast throw up and cry :laff:

i like the gameplay *in the instances* way more than open world fukking around. the objectives are done better than a lot of other similar games, at the same time each characters kit is far more limited.

customization is way better than i thought it'd be :ehh: this is more batframe than batvengers.

its fun though. fun for how long? who knows results may vary. definitely the 7/10 i expected though
 

Afro

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got about 12 hours into this so far on pc

i remember a few pages back someone said 'there are only two enemy types' or something along those lines.... people full of shyt :mjlol: but like someone else said, this released in a better spot than avengers did for sure and they nailed the patrol/co-op space better than avengers as well. the fact that the co-op works well in a game like this is actually huge because towards the end game its VERY clear this ain't balanced for solo players unless they're maniacs

the traversal is jokes but servicable, the map transition opens up way more as you progress the story, shyt like that

there's some very weird dead zone stuff on controller and pc performance will 100% make a performance enthusiast throw up and cry :laff:

i like the gameplay *in the instances* way more than open world fukking around. the objectives are done better than a lot of other similar games, at the same time each characters kit is far more limited.

customization is way better than i thought it'd be :ehh: this is more batframe than batvengers.

its fun though. fun for how long? who knows results may vary. definitely the 7/10 i expected though
Agreed, though its a 8/10 for me. I like that co-op doesn't stop me from what I'm doing and my PC makes the game do very well in the open world.
I only get a frame rate drop when moving into the city for the first time upon loading in:blessed:
On consoles? I would have already asked for my money back :mjlol:
 

42 Monks

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Agreed, though its a 8/10 for me. I like that co-op doesn't stop me from what I'm doing and my PC makes the game do very well in the open world.
I only get a frame rate drop when moving into the city for the first time upon loading in:blessed:
On consoles? I would have already asked for my money back :mjlol:
the speed lines on the bike when you're doing maybe 35mph :mjlol: the interiors are dope though fr.

i'll say they could've really leveled out the progression a bit too tho

i can see why many think the game is slower than it is - red hood out the box is clunky as fukk. that dude needs a lot of abilities unlocked to get going at just half the speed of damian or batgirl.
 

Afro

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the speed lines on the bike when you're doing maybe 35mph :mjlol: the interiors are dope though fr.

i'll say they could've really leveled out the progression a bit too tho

i can see why many think the game is slower than it is - red hood out the box is clunky as fukk. that dude needs a lot of abilities unlocked to get going at just half the speed of damian or batgirl.
The bike is slow as fukk, they threw in those speed lines thinking shyt was good :beli:
Yea, Batgirl out the box has the best abilities. I didn't even know Red Hood had to reload until I got punched in the face while trying to load a clip :mjlol:
 

42 Monks

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I know I am and @42 Monks.

I'm on the PC version.

Batgirl's ass in 1440p :noah:
There's been a patch two days straight on PC :dead:

but yeah its aite. glad i didn't play full price but im having fun with it. some shyt is plainly OP as hell and the game is definitely balanced for multiplayer past a certain point.
 

FreshFromATL

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Played this game for about 45 mins last night and I like it, I thought it would be trash given all the bad reviews.

Watching YouTube gameplay videos doesn’t do the graphics in this game justice. The graphics are fire and the game world, the grimly environment is all dope.

The combat is pretty good also. I was expecting assassins creed but the combat is better than that. More along the line of the Spider Man games (I’m playing as Robin).

I’ll see if this opinion remain as I get deeper into the game.
 
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