No reviving will make it harder by default
i forgot all about that shyt from the other hard raids, smh....other shyt i've thought of they could do:
- on the golgoroth(sp) part, instead of being able to use the same buff orb over and over, make it one use per orb...meaning, once you shoot an orb down, it wont refresh and you have to use another orb....
- add a new jumping puzzle...
...but hell, them just increasing the levels and adding no reviving will make this raid hard as hell with no other additions, cause people gonna die....