Official Destiny Thread [RISE OF IRON OUT NOW!]

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Hmmm play reduce halo made by another team (whose last game was hot until black Ops 2 came out) or play a game that is the evolution of halo essentially.. .. Made by the original halo team. This isn't a console war issue because it's multi plat.... Destiny is just better than 343 produced games
No, Halo by most peoples accounts was growing increasingly stale
Bungie themselves wanted to do something else hence why you even have Destiny
But lets not act like Bungie has a game worth naming outside of Halo :stopitslime:
Halo 4 wasn't this horrible game, Halo 5 next gen is already a sure thing.
Its like saying no other team than Bungie could take over the Star Wars franchise.. not true

And most reviews say Destiny isn't really all that great. So have fun telling yourself you got "The evolution of Halo"
You got that Halo Spiritual successor right :mjlol:

Sony Stans :heh:
 

Fatboi1

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No, Halo by most peoples accounts was growing increasingly stale
Bungie themselves wanted to do something else hence why you even have Destiny
But lets not act like Bungie has a game worth naming outside of Halo :stopitslime:
Halo 4 wasn't this horrible game, Halo 5 next gen is already a sure thing.
Its like saying no other team than Bungie could take over the Star Wars franchise.. not true

And most reviews say Destiny isn't really all that great. So have fun telling yourself you got "The evolution of Halo"
You got that Halo Spiritual successor right :mjlol:

Sony Stans :heh:
DIS nikka FURIOUS YO!!!! :gladbron:
 

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DIS nikka FURIOUS YO!!!! :gladbron:
How can the winning side be angry bruh :mjlol:

I could easily pull up a post of YOU going "Halo Collection :lupe: Might have to cop a XB1"

I seen Rekka going "Destiny is 1080p on XB1... they must have taken stuff out :sadbron:"

So no bruh, its impossible for me to be upset. I'm doing Victory laps while you nikkaz remain in denial about DX12/Tiled Resources/Esram/Cloud computations on a massive scale
What do you think is going to happen in 2015 when all that applies to XB1 ONLY :blessed:
 

el_oh_el

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How can the winning side be angry bruh :mjlol:

I could easily pull up a post of YOU going "Halo Collection :lupe: Might have to cop a XB1"

I seen Rekka going "Destiny is 1080p on XB1... they must have taken stuff out :sadbron:"

So no bruh, its impossible for me to be upset. I'm doing Victory laps while you nikkaz remain in denial about DX12/Tiled Resources/Esram/Cloud computations on a massive scale
What do you think is going to happen in 2015 when all that applies to XB1 ONLY :blessed:


Nothing major really :blessed:
 

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Nothing major really :blessed:
And you're serious bruh? I'm being serious
Do you truly believe it will do nothing serious?
You do understand the concept of Tiled Resources. And you do realize DX12 makes the XB1 CPU twice as efficient
Combined, the leap is expected to be massive.
The whole "1 xbox = 3 in the cloud" is real. That's how they'll power the stuff they will do in games like Crackdown
So expect massive worlds extremely detailed with highly intelligent AI compared to the same games on other consoles

They have explained this in GREAT DETAIL and sony fanboys go :dwillhuh:

http://www.dualshockers.com/2014/04...-impressive-tech-demo-shows-performance-gain/

Here is the funny part. This technology applies to PC, XB1 and what else? Cellphones
They are saying you won't need to upgrade your cellphone or your shytty graphics card and you'll still reap the benefits
So why do sony gamers then revert back to "Well sony is more powerful under the hood" then close there eyes and minds :wtf:

This is the secret sauce we all knew about. How does that leak like all other info.. but fanboys don't want to acknowledge it? You think sony added 4gb of GDDR5 for nothing :heh:
 

Hood Critic

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And you're serious bruh? I'm being serious
Do you truly believe it will do nothing serious?
You do understand the concept of Tiled Resources. And you do realize DX12 makes the XB1 CPU twice as efficient
Combined, the leap is expected to be massive.
The whole "1 xbox = 3 in the cloud" is real. That's how they'll power the stuff they will do in games like Crackdown
So expect massive worlds extremely detailed with highly intelligent AI compared to the same games on other consoles

They have explained this in GREAT DETAIL and sony fanboys go :dwillhuh:

http://www.dualshockers.com/2014/04...-impressive-tech-demo-shows-performance-gain/

Here is the funny part. This technology applies to PC, XB1 and what else? Cellphones
They are saying you won't need to upgrade your cellphone or your shytty graphics card and you'll still reap the benefits
So why do sony gamers then revert back to "Well sony is more powerful under the hood" then close there eyes and minds :wtf:

This is the secret sauce we all knew about. How does that leak like all other info.. but fanboys don't want to acknowledge it? You think sony added 4gb of GDDR5 for nothing :heh:
LOL @ secret sauce...good god you're an idiot.

A hardware limitation is a hardware limitation. You could have DirectX30 and it's not going to do you any good.
 

el_oh_el

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And you're serious bruh? I'm being serious
Do you truly believe it will do nothing serious?
You do understand the concept of Tiled Resources. And you do realize DX12 makes the XB1 CPU twice as efficient
Combined, the leap is expected to be massive.
The whole "1 xbox = 3 in the cloud" is real. That's how they'll power the stuff they will do in games like Crackdown
So expect massive worlds extremely detailed with highly intelligent AI compared to the same games on other consoles

They have explained this in GREAT DETAIL and sony fanboys go :dwillhuh:

http://www.dualshockers.com/2014/04...-impressive-tech-demo-shows-performance-gain/

Here is the funny part. This technology applies to PC, XB1 and what else? Cellphones
They are saying you won't need to upgrade your cellphone or your shytty graphics card and you'll still reap the benefits
So why do sony gamers then revert back to "Well sony is more powerful under the hood" then close there eyes and minds :wtf:

This is the secret sauce we all knew about. How does that leak like all other info.. but fanboys don't want to acknowledge it? You think sony added 4gb of GDDR5 for nothing :heh:

Thing is, with competing products, when they are neck and neck and one gets ahead of the other, the other usually catches up. In this case, Direct X and OpenGL. DX12 might whoop the pants off OGL, but the gulf will not last long. OpenGL is used because it is a open source, free alternative to closed source DX. Nvidia, AMD, and Intel have thrown their support behind both architectures.
So what im saying is, if DX passes OGL in CPU performance, best believe the OGL will soon (likely copy techniques) narrow the gap.

By the way, thats a great article you linked. I believe in DX12 making the code more efficient. That article spells it out very well. What I do not believe, however, is that the cloud will make a significant dent in graphics for the average person.

Also, near the end of the article
Writer’s take: It’s relevant to mention that after the presentation some alleged that this would lead to multiplying the performance of the Xbox One’s GPU or of the Xbox One in general by two. That’s a very premature (and not very likely) theory.

What is seeing a 2x performance boost is the efficiency of the CPU, but it won’t necessarily scale 1:1 with the GPU.
The above is evident with the fact that despite the PS4 having 50% more CUs in its GPU, the performance is not 50% better than the Xbox, not by a long shot. Most games are pretty even
First of all, no matter how fast you can feed commands to the GPU, you can’t push it past its hardware limits, secondly, the demo showcased below (the results of which were used to make those allegations) has been created with a graphics benchmark and not with a game, meaning that it doesn’t involve AI, advanced physics and all those computations that are normally loaded on the CPU and that already use the secondary threads.

Thirdly, the demo ran on PC, and part of the advantage of D3D and DirectX 12 is to bring PC coding closer to console-like efficiency, which is already partly present on the Xbox One.

This isn’t to say that there won’t be an improvement, or that it won’t be sizable. It will most probably will be very relevant, but it’s way too early to pull out numbers and percentages as the variables in play are much more complex for full games and for the console than in a retooled 3D Mark demo running on PC.
 
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LOL @ secret sauce...good god you're an idiot.

A hardware limitation is a hardware limitation. You could have DirectX30 and it's not going to do you any good.
Bruh, why are you talking right now. Your a good dude. But good dude, you have literally no idea what you are talking about
Hardware Limitation is a hardware limitation is correct. The PS4 doesn't have the hardware and/or software to do what the XB1 can do next year. Just like the XB1 doesn't have the hardware and/or software to do what the PS4 is doing in 2013-April 2014
The gap is narrowing RIGHT NOW for XB1. You should actually read the article if you wanna know HOW they will do it. Just blindly saying it can't is immature don't you think? :comeon:
Thing is, with competing products, when they are neck and neck and one gets ahead of the other, the other usually catches up. In this case, Direct X and OpenGL. DX12 might whoop the pants off OGL, but the gulf will not last long. OpenGL is used because it is a open source, free alternative to closed source DX. Nvidia, AMD, and Intel have thrown their support behind both architectures.
So what im saying is, if DX passes OGL in CPU performance, best believe the OGL will soon (likely copy techniques) narrow the gap.

By the way, thats a great article you linked. I believe in DX12 making the code more efficient. That article spells it out very well. What I do not believe, however, is that the cloud will make a significant dent in graphics for the average person.
Bruh, I like xbox. You like Sony. So what are we doing that is different from all the other websites that might talk about this stuff?
Every sony fanboy goes "Uh yeah, OpenGL is the equivalent and savior so all this detailed info about DX12 is moot!!! :gladbron:
That's literally how every single one of you dudes reply. Every site, all over the internet
What class did you guys go to learn this, or are you sheep repeating a universal bullshyt to save face :ez:

I tell you what, show me a link that shows OpenGL doing what Direct X 11.1 is doing (not even DX12)
You can't, and you won't. You'll only link me to a random poster making shyt up. And its sad
My very detailed link is real. Your OpenGL argument is more theory than reality.
HERE'S EXPERTS SPEAKING ON IT
http://www.gamingonlinux.com/articl...ngl-directx-12-will-leave-it-in-the-dust.3676
Or the Secret Sauce
http://www.developer-tech.com/news/2014/may/20/cloudgine-microsofts-secret-xbox-one-sauce/

Or we can continue to listen to the worldwide fanboys who are furious. There's a reason why I'm hated
Cuz people usually can't handle the truth :banderas:
 

GulfCoastGhost

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No, Halo by most peoples accounts was growing increasingly stale
Bungie themselves wanted to do something else hence why you even have Destiny
But lets not act like Bungie has a game worth naming outside of Halo :stopitslime::mjlol::heh:

@PS4
Yeah... MYST says hello
 

Jax

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fukk these nikkas, I got a code :beli:
Let me teach my brehs that need it too, go to amazon.co.uk, pre-order that shyt, get the code then cancel it :lolbron:
EU laws :blessed:
You'll have to wait for the psn code doe, they send you an email :beli: already seen nikkas selling on ebay for 25 bucks
 
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Hood Critic

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Bruh, why are you talking right now. Your a good dude. But good dude, you have literally no idea what you are talking about
Hardware Limitation is a hardware limitation is correct. The PS4 doesn't have the hardware and/or software to do what the XB1 can do next year. Just like the XB1 doesn't have the hardware and/or software to do what the PS4 is doing in 2013-April 2014
The gap is narrowing RIGHT NOW for XB1. You should actually read the article if you wanna know HOW they will do it. Just blindly saying it can't is immature don't you think? :comeon:

Bruh, I like xbox. You like Sony. So what are we doing that is different from all the other websites that might talk about this stuff?
Every sony fanboy goes "Uh yeah, OpenGL is the equivalent and savior so all this detailed info about DX12 is moot!!! :gladbron:
That's literally how every single one of you dudes reply. Every site, all over the internet
What class did you guys go to learn this, or are you sheep repeating a universal bullshyt to save face :ez:

I tell you what, show me a link that shows OpenGL doing what Direct X 11.1 is doing (not even DX12)
You can't, and you won't. You'll only link me to a random poster making shyt up. And its sad
My very detailed link is real. Your OpenGL argument is more theory than reality.
HERE'S EXPERTS SPEAKING ON IT
http://www.gamingonlinux.com/articl...ngl-directx-12-will-leave-it-in-the-dust.3676
Or the Secret Sauce
http://www.developer-tech.com/news/2014/may/20/cloudgine-microsofts-secret-xbox-one-sauce/

Or we can continue to listen to the worldwide fanboys who are furious. There's a reason why I'm hated
Cuz people usually can't handle the truth :banderas:
Hilarious...it's not the article that's incorrect, it's YOU.

And you constantly speak in terms as if the PS4 has reached it's peak of optimization.
 
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