games Official Apex Legends Thread

Kidd Dibiase

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Electronic Arts is rethinking its approach to its long-running, free-to-play first-person shooter “Apex Legends” following soft monetization results for the live-services game’s most recent update and changes to its Battle Pass offering.

“In the quarter, Season 22 of ‘Apex Legends’ launched with significantly more new features for casual and seasoned players alike, including more modes, a new map and new anti-cheat software,” EA CEO Andrew Wilson said on a company fiscal second-quarter 2025 earnings call Tuesday. “Following changes to the battle pass construct, we did not see the lift in monetization we had expected. Two things have become clear in the free-to-play FPS category. First, in the competitive landscape where brand, a strong core player base and high quality mechanics matter more than ever, ‘Apex’ has proven to be a compelling franchise for us and an industry stalwart. Second, to drive significant growth and reengagement, large systematic change is required. We will continue to focus on retention and breadth of content in service of our global community as we work towards more significant, innovative changes in the future.”




According to CFO Stuart Canfield, net bookings for “Apex Legends” “fell short of our expectations for the quarter as we extended premium access across the entirety of the first half of the Season 22 Battle Pass.”



“Following the second half release of the Battle Pass on Sept. 17, we observed a return to spending conversion levels consistent with previous seasons,” Canfield said. “As we look forward, we have adjusted the rest of FY25 to reflect lower engagement than expected in our prior guidance. As Andrew mentioned, we are committed to delivering new experiences for our players with a continued focus on enhancing player engagement and retention.”

Canfield says EA expects “Apex Legends” “to grow the business back as we get through the latter parts of early ’26 and beyond.”

Wilson expanded on plans to overhaul the game later during the earnings call, clarifying that he does not expect this to mean the release of a sequel game to “Apex Legends,” but rather larger changes to the existing game, where EA will be “investing on two vectors.”

“The first is in the growth of our season-oriented content,” he said. “And what you’ve seen from us over the last few seasons is progressively bigger season drops each time. Very high quality has driven very high sentiment amongst our player base, and we’re adding to the level of innovation, creativity on a season by season basis.”



He continued: “What we’ve also observed is a need for meaningful, systematic innovation in the game that fundamentally changed the way the game plays more broadly. Our teams are working on that as well. We do have a moment right now where we are managing the current trajectory of the business, but we believe, by virtue of the strength of the brand, the size of the global community, the position we hold in the top tier of these free-to-play live-service games that will be able to return that to growth in the business side over the course of time.”
 

Red Shield

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Electronic Arts is rethinking its approach to its long-running, free-to-play first-person shooter “Apex Legends” following soft monetization results for the live-services game’s most recent update and changes to its Battle Pass offering.

“In the quarter, Season 22 of ‘Apex Legends’ launched with significantly more new features for casual and seasoned players alike, including more modes, a new map and new anti-cheat software,” EA CEO Andrew Wilson said on a company fiscal second-quarter 2025 earnings call Tuesday. “Following changes to the battle pass construct, we did not see the lift in monetization we had expected. Two things have become clear in the free-to-play FPS category. First, in the competitive landscape where brand, a strong core player base and high quality mechanics matter more than ever, ‘Apex’ has proven to be a compelling franchise for us and an industry stalwart. Second, to drive significant growth and reengagement, large systematic change is required. We will continue to focus on retention and breadth of content in service of our global community as we work towards more significant, innovative changes in the future.”




According to CFO Stuart Canfield, net bookings for “Apex Legends” “fell short of our expectations for the quarter as we extended premium access across the entirety of the first half of the Season 22 Battle Pass.”



“Following the second half release of the Battle Pass on Sept. 17, we observed a return to spending conversion levels consistent with previous seasons,” Canfield said. “As we look forward, we have adjusted the rest of FY25 to reflect lower engagement than expected in our prior guidance. As Andrew mentioned, we are committed to delivering new experiences for our players with a continued focus on enhancing player engagement and retention.”

Canfield says EA expects “Apex Legends” “to grow the business back as we get through the latter parts of early ’26 and beyond.”

Wilson expanded on plans to overhaul the game later during the earnings call, clarifying that he does not expect this to mean the release of a sequel game to “Apex Legends,” but rather larger changes to the existing game, where EA will be “investing on two vectors.”

“The first is in the growth of our season-oriented content,” he said. “And what you’ve seen from us over the last few seasons is progressively bigger season drops each time. Very high quality has driven very high sentiment amongst our player base, and we’re adding to the level of innovation, creativity on a season by season basis.”



He continued: “What we’ve also observed is a need for meaningful, systematic innovation in the game that fundamentally changed the way the game plays more broadly. Our teams are working on that as well. We do have a moment right now where we are managing the current trajectory of the business, but we believe, by virtue of the strength of the brand, the size of the global community, the position we hold in the top tier of these free-to-play live-service games that will be able to return that to growth in the business side over the course of time.”
wonder how many ppl dropped it after they tried to pull that $10 bp change, and didn't bother coming back after the change was reverted.
 

doublecheese

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Nessies are the worst fukking thing they've added to this game

Yeah man I been playing ranked for that reason. Been fun getting my skills back I’m sitting at gold 3 right now.

I like the relic weapons tho and I hope they keep the og wingman in the game.
 

Kidd Dibiase

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They like the FF7 event nessies? I haven't played at all this season
they attack now, a single shot takes off a whole bar of your shield even if you kill them they come back after like 20-30 seconds they can follow you and they can jump up to where you are
 

Kidd Dibiase

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Respawn has unveiled the patch notes for the mid-season update for Season 23. The update is expansive, and some changes could have a noticeable impact on the battle royale, including buffs for several characters in Apex Legends. Starting with Mirage, the Legend is receiving some improvements to his Passive ability, such as being able to cloak while healing. In addition, his level 2 upgrades have been replaced with Boozle-Eye and Renaissance Man; the former scanning targets who shoot decoys, and the latter letting him use world interactions for all other classes.

The mid-season update will also see Loba start matches with a 99% Ultimate charge, up from 50%. This will allow her team to access her Black Market immediately after landing on the map. Among other changes to Loba's kit in Apex Legends, her Tactical will have two charges and reduced toss and recovery times, meaning she can get out of dangerous situations more easily. She is also receiving changes to her upgrades. Beyond Mirage and Loba, Alter is getting buffs to her Ultimate and level 3 upgrades, allowing her to have more than one Void Nexus at a time. Furthermore, Pathfinder will be hit with a nerf, and Horizon and Vantage will receive tweaks with the new update as well.

Respawn is also making alterations to a few weapons in Apex Legends, including a buff for the Peacekeeper and a nerf for the Mastiff. In addition, the Charge Rifle will receive buffs to magazine size along with projectile size, speed, and gravity. It will also be able to use the Select Fire attachment. Finally, the RE-45 had its damage increased to 13, formerly 12. Meanwhile, the gold weapon rotation will feature the Charge Rifle, Prowler PDW, Nemesis Burst AR, G7 Scout, and CAR SMG.

While the entire change list is extensive, a few other notable balance updates include giving everyone on a team EVO when opening a Care Package and making alterations to ring lethality. Furthermore, the game will add a new Accelerator attachment for the Nemesis Burst AR, G7 Scout, and CAR SMG, boosting EVO and Ultimate charge from damage given. Time will tell how these changes and the rest of the ones mentioned in the patch notes impact the game in the remainder of Season 23.
 

doublecheese

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Respawn has unveiled the patch notes for the mid-season update for Season 23. The update is expansive, and some changes could have a noticeable impact on the battle royale, including buffs for several characters in Apex Legends. Starting with Mirage, the Legend is receiving some improvements to his Passive ability, such as being able to cloak while healing. In addition, his level 2 upgrades have been replaced with Boozle-Eye and Renaissance Man; the former scanning targets who shoot decoys, and the latter letting him use world interactions for all other classes.

The mid-season update will also see Loba start matches with a 99% Ultimate charge, up from 50%. This will allow her team to access her Black Market immediately after landing on the map. Among other changes to Loba's kit in Apex Legends, her Tactical will have two charges and reduced toss and recovery times, meaning she can get out of dangerous situations more easily. She is also receiving changes to her upgrades. Beyond Mirage and Loba, Alter is getting buffs to her Ultimate and level 3 upgrades, allowing her to have more than one Void Nexus at a time. Furthermore, Pathfinder will be hit with a nerf, and Horizon and Vantage will receive tweaks with the new update as well.

Respawn is also making alterations to a few weapons in Apex Legends, including a buff for the Peacekeeper and a nerf for the Mastiff. In addition, the Charge Rifle will receive buffs to magazine size along with projectile size, speed, and gravity. It will also be able to use the Select Fire attachment. Finally, the RE-45 had its damage increased to 13, formerly 12. Meanwhile, the gold weapon rotation will feature the Charge Rifle, Prowler PDW, Nemesis Burst AR, G7 Scout, and CAR SMG.

While the entire change list is extensive, a few other notable balance updates include giving everyone on a team EVO when opening a Care Package and making alterations to ring lethality. Furthermore, the game will add a new Accelerator attachment for the Nemesis Burst AR, G7 Scout, and CAR SMG, boosting EVO and Ultimate charge from damage given. Time will tell how these changes and the rest of the ones mentioned in the patch notes impact the game in the remainder of Season 23.

Full write up here


 

FappleMeOff

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How’s ranked at the moment? Apex is by far my preferred battle royale for ranked but the last couple seasons have been trash for it.
 
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