Nurturing creative talent is not as simple as throwing money at it - Jim Ryan (Sony)

MeachTheMonster

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He’s 100% right.
Sony has done a tremendous job with their first-party studios. The creative freedom, full support, and time given to their devs is felt in the quality of their titles.
The quality and polish of their games can’t be denied.
No he’s not right.

How do you give them freedom and time?

It’s money. That’s it. You give them money.

Dude just likes to say stuff to rile up the stans. :mjlol:
 

PS5 Pro

DC looking a 1/2 seed right about nuh
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He’s 100% right.
Sony has done a tremendous job with their first-party studios. The creative freedom, full support, and time given to their devs is felt in the quality of their titles.
The quality and polish of their games can’t be denied.
Tremendous job with their first party studios you say? Then why have most of them shut down?
Why is the main ones they do have was doing just fine before Sony?
If taking their time is the key, freedom and time and support then went wouldn't you be excited about Xbox? Halo is bad fire taking it's time, same to everwild. And all the other games you know about but won't release this year and even next. You talk shyt about that, but praise Sony for taking years to under deliver. Well this gen, things have changed and you not being real about it
 

drifter

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No comment on console wars but Apple's (Steve especially) always shytted on MS, like it's crazy how openly & casual it's been done

The worst part of it is how one-sided it is, MS has tried repeatedly through the years to bark back but you can see how well that ended up lol




Then Apple had the nerve to go at them while in the middle of being on trial by Epic :mjlol:

Now that I think about it, I can't think of a single point in time besides the PS360 era where MS didn't lose or get embarrassed by competitors. They became the face of PCs but it's been nothing but Ls since
 
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