I always thought the destruction all stars team should be in charge of this. Destruction all stars mechanically and graphically is a great game, its just the overall gameplay loop is shallow as fukk, and the characters are corny.
Hopefully they keep the amount of car damage in it
I love when the xstans set themselves up to be dunked on at a later point
Nah nah, it was pointed out to you over and over again this is common place.Tell me how these two situations are remotely similar? Sony isn’t having a 1st party studio team up with a 3rd party studio to make this game
They’ve also never referred to twisted metal as the first AAAA game
Nah nah, it was pointed out to you over and over again this is common place.
From triple a to double a games this is what happens. But you was focused on the co development part so heavily
Now Sony comes along with their 1st party game (that has always been co developmented or handed off ) and you don't see the similarities
Please break it downNo no no there is a difference between a 3rd party dev being the sole developer a game is contracted out to and a 3rd party developer being a “co development partner”, after the game was revealed two years ago already
Please break it down
Getting a 3rd party company to do a 1st party title for you completely
Or
Getting a 3rd party company to work with you on a 1st party title.
Over all the reasons a company does this are the same or very similar.
But please explain to me how the "co partnership" is worse or shows incompetency over completely handing off your IP.
There's no similarity here. Recruiting a studio to develop one of you dormant IPs isn't the same thing as what's happening with CD and The Initiative. How can you not see this? Like, if CD were the developer at the outset, it wouldn't matter. However, they're only being brought in after the fact to help develop this project.Nah nah, it was pointed out to you over and over again this is common place.
From triple a to double a games this is what happens. But you was focused on the co development part so heavily
Now Sony comes along with their 1st party game (that has always been co developmented or handed off ) and you don't see the similarities
There's no similarity here. Recruiting a studio to develop one of you dormant IPs isn't the same thing as what's happening with CD and The Initiative. How can you not see this? Like, if CD were the developer at the outset, it wouldn't matter. However, they're only being brought in after the fact to salvage this project.
The difference is naughty dog, sony Santa Monica, Insomniac, Suckerpunch etc would never need another AAA developer partner on a game with them. They are their own studios working on multiple games at once, efficient and effective.
Microsoft has a long ways to go before they can sit at that table
This gonna end up being a battle royale......
So based on several job descriptions for Lucid Games that say develop an exciting brand new unannounced title for a "world-leading platform holder."(aka PlayStation) They hint the game will have the following elements:
- be open world
- multiplayer
- PVE/PVP narative goals
- RPG systems (another job mentions RPG economy).
Ima move with the goalpost.
So your saying 3 of the purchased Sony companies no longer need outsourcing support although all of them use outsourced support
Or are you saying that they wouldn't co developing is negative and you expected the brand new team just put together to drop a AAAA alone anytime before the next generation systems drop
All those studios are 10-20 of not 30 years old. They better be well oiled machines at this point
What is happening with CD and the initiative exactlyThere's no similarity here. Recruiting a studio to develop one of you dormant IPs isn't the same thing as what's happening with CD and The Initiative. How can you not see this? Like, if CD were the developer at the outset, it wouldn't matter. However, they're only being brought in after the fact to help develop this project.
Edit: removed salvage. we don't really know the state of the game.