I never said anything bad about that game.Look at your post in the Forspoken thread
I never said anything bad about that game.Look at your post in the Forspoken thread
I like this new you, well thought and reserved after losing an un-winnable battle. Good to see youāre still in there after Xboxās tsunami of Lās this year.Gamers are just toxic as fukk. Every game thereās a reason for somebody to trash it. Some games get pilled on more than others. Eventually it begins to look like all games are ābadā
For people not on forums steeping themselves in negativity thereās fun to be had in all of the recent so called ābadā games.
Log off, play some games. Be happy
PCs are holding gaming back.Imagine where gaming would be if they developed with the technology first and not some stuck in the box old ass hardware that is now showing its age of not being attainable anymore. Technology is growing at a rapid pace now breh and a simple box with dated technology not going to do it anymore and I think you are seeing the constraints. It's an old system that needs to be replaced.
Sony has been good at getting the most but look how long it takes for them to make a title breh that shyt is too long. Nintendo found their niche. Microsoft going the way of the cloud and software. shyt not feasible anymore
stutter is the problem with most of these games. a lot of this shyt gets overblown. it's one thing if a game is consistently crashing, has game-breaking bugs, or very bad performance. but I can tolerate a little stutter here and thereNot all pc ports are bad. Nixxies does a great job. Jedi Survivor is a stuttery mess in places, but Iām getting 60fps on my 4090 at super ultra wide and the highest settings. Itās playable and Iāve been enjoying it. Could it be better, for sure. Once they add in DLSS, performance will be much, much better. All pc games should prioritize including DLSS on launch day though. Itās a no brainer.
PCs are holding gaming back.
Imagine where gaming would be they developed exclusively for server farms instead of being stuck with these consumer level builds.
am sure zelda wont be buggy nintendo usually dont be dropping buggy shyt...hoping 16 is also limited in bugs that's a day one for me
I mean...that's what ya'll wanted to pretend with all that cloud talk.The cloud is fixing all that and you are right.
Series S holding up just fine on next gen games.I mean...that's what ya'll wanted to pretend with all that cloud talk.
The series s was supposed to punch well above its weight class due to the incomparable power of la nube .
Series S holding up just fine on next gen games.
PS5 donāt do 4K either
Itās thanks to this clean and simple art style (and some hardware differences in the PS5) that the devs have been able to ship the first console game to render at a true, native 8K resolution. Thatās right, The Touryst on PS5 can run at an internal resolution of 7680x4320, and according to Eurogamer and Digital Foundry, the devs say theyāve achieved this remarkable performance milestone with no temporal super-sampling, checkerboarding, DLSS-like upscaling, or any other fancy tricks. This game is actually, really running at 8K/60 FPS.
Play switch games at 8k brehsThe First Ever 8K 60 FPS Game Hits PS5
The Touryst renders at 8K resolution, even though PS5 canāt output that high yetkotaku.com