Yall either want these dev's to crunch or yall don't.
You either want games that take 6-8 years of development or yall don't.
These games are "mostly fine" on console that are releasing, PC gaming has ALWAYS been bad for new releases especially when there is a console version. For as long as I can remember playing and selling games PC releases have always been bad.
The last couple years they have been pretty decent and I think people expect that as a norm, also xbox doing PC/Console simultaneous releases have been good on PC if not better than console, so I think people are expecting something from PC gaming that it really never was.
The only reason things have been the way they have been is because a lot of games have been "GAAS" or steam/PC games 1st and then came to console.
Now with these triple A 3rd party games having to release on PC and console day and date plus the push back and lessing of the crunch, plus the pressure for them to stick to this 4 year turn around cycle as well as players being way more picker and less forgiving this is what you are going to get,
games that are good enough but could have been way better with more time. What they need to do is just start releasing PC versions later with no concrete date like they use too unless it's a PC game 1st and console game second.
Having a date is really what screws these guys over, especially when they are using proprietary or old engines *ahem unreal 4* that have these kind of issues all the time or haven't been battle tested thoroughly.