NBA 2K13 Thread

Mook

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look fakkits, if youre open and your shot has a green release you deserve to make it.

ole I play SIM weekend warrior ass nikkas

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Malta

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Now who else wanna fukk with Hollywood Court?

JoelB

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Im up by 20 and the 4th quarter wont start...the camera just keeps zooming into the teams for like the past 5 minutes. The nikka who I'm playing with online is trollin me trying to get me to quit so he can dodge this L

:laff: :laff: :laff: What the fukk
 

jfkennedy

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Does anyone else have a problem with inbound play setup never working?

For instance, I'll call a timeout and set it up so a certain player will inbound the ball, and a certain player will be able to catch it, etc. But when we get out of the timeout, it's always the default player who usually in bounds the ball.
 

Tom

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They see me trolling, they hating.....
The more I play this game the less I like it...


I mean....it most certainly is the most authentic B ball game to date.....the game itself is definitely a decent representation of the actual sport itself.


but If ur someone who already owns 2k11/2k12 I can't say this is a "must cop" or even worth $60.



I don't understand how anyone who hasn't come out of a time machine where the last NBA game they played was NBA Live 98 could be really hype or excited for it.


With that said its till a great and entertaining game tho, but so were the previous versions. Doesn't really feel much different from them also TBH.


:manny:

My only issue at the moment is that it feels like the players move right through each other. It doesn't feel like there's any contact between players....especially in the paint. Graphics being exactly the same is :ehh: also but u can't really complain about that this late in the gen.
 

Kaydigi

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The more I play this game the less I like it...


I mean....it most certainly is the most authentic B ball game to date.....the game itself is definitely a decent representation of the actual sport itself.


but If ur someone who already owns 2k11/2k12 I can't say this is a "must cop" or even worth $60.



I don't understand how anyone who hasn't come out of a time machine where the last NBA game they played was NBA Live 98 could be really hype or excited for it.


With that said its till a great and entertaining game tho, but so were the previous versions. Doesn't really feel much different from them also TBH.


:manny:

My only issue at the moment is that it feels like the players move right through each other. It doesn't feel like there's any contact between players....especially in the paint. Graphics being exactly the same is :ehh: also but u can't really complain about that this late in the gen.

It's pretty much been this way since 2K10, laugh at the franchise mode being pretty much the same since 2k6.
 

Tom

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They see me trolling, they hating.....
To each his own but the jump from 2k10 to 2k11 was the last major leap in this franchise to me.

imo those two games felt like totally different games.

2k11/2k12/2k13 all feel like the same game with minor upgrades that coulda been patched in from DLC.


but money comes first and this is a capitalist nation so if folks are naive enough to drop $60 then why not put it out? I completely understand the companies logic behind that

:ehh:
 

J-MIL

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To each his own but the jump from 2k10 to 2k11 was the last major leap in this franchise to me.

imo those two games felt like totally different games.

2k11/2k12/2k13 all feel like the same game with minor upgrades that coulda been patched in from DLC.


but money comes first and this is a capitalist nation so if folks are naive enough to drop $60 then why not put it out? I completely understand the companies logic behind that

:ehh:
Naw this plays nothing like 2k12. You cant even block dunks. And the gameplay feels clunky as hell.
 
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Gameplay​

Difficulty:
Superstar​
Game Speed:
48​
Fatigue:
On​
Injuries:
On​
Shooting Type:
Real Player %​
FT Shooting Type:
Real Player %​
Free Throw Diff:
100​

Under Presentation, I usually turn off ball handler text, FT help, Pick&Roll Overlay, and Game Tips. I generally put Action Replays on Occasionally and After Basket Cuts to Often. All a matter of preference, though.

A must is Automatic Shot Contest and Defensive Assist Strength under Controller Settings. Turning ASC to 'Manual' and DAS down to '5' makes the game feel a lot less "robotic", but it's just a personal preference. OReb is set where it's at due to the ridiculous rate both sides snag offensive boards. Even with it at 0, both sides still grab 8-12 a game

User/CPU​

Offense

Inside Shot Success:
36/36​
Close Shot Success:
36/36​
Mid-Range Success:
48/47​
3PT Success:
44/43​
LayUp Success:
42/45​
Dunk In Traffic Frequency:
32/32​
Pass Accuracy:
50/50​
Alley-Oop Success:
45/45​
Contact Shot Success:
35/35​

Defense​

Driving Contact Shot Freq:
100/100​
Inside Contact Shot Freq:
100/100​
Layup Defense Strength (Takeoff)
75/75​
Layup Defense Strength (Release)
75/75​
Jump Shot Defense Strength(Gather)
66/68​
Jump Shot Defense Strength (Release)
68/68​
Help Defense Strength:
75/75​
Steal Success:
45/45​

Attributes​

Quickness:
20/20​
Vertical:
40/40​
Strength:
40/40​
Stamina:
48/48​
Speed:
15/15​
Durability:
70/70​
Hustle:
38/38​
Ball Handling:
43/43​
Hands:
43/43​
Dunking Ability:
45/45​
On-Ball Defense:
42/38​
Stealing:
45/45​
Blocking:
100/100​
Offensive Awareness:
40/40​
Defensive awareness:
49/49​
Offensive Rebounding:
0/0​
Defensive Rebounding:
100/100​
Consistency:
38/38​
Fatigue Rate:
50/50​
Injury Frequency:
25/25​
Injury Severity:
50/50​

Tendencies​

Take Inside Shots:
15/15​
Take Close Shots:
35/35​
Take Mid-Range Shots:
48/48​
Take 3PT Shots:
45/45​
Post Shots:
40/40​
Attack The Basket:
38/38​
Look For Post Players:
80/80​
Throw Alley-Oops:
35/35​
Attempts Dunks:
30/30​
Attempts Putbacks:
50/50​
Play Passing Lanes:
25/25​
Go For On Ball Steals:
40/40​
Contest Shots:
50/50​
Backdoor Cuts:
100/100​

Fouls​

Over The Back Foul Freq:
45/45​
Charging Foul Freq:
70/75​
Blocking Foul Freq:
75/75​
Reaching Foul Freq:
60/60​
Shooting Foul Freq:
100/100​
Loose Ball Foul Freq:
48/48​

These sliders seem really nice...playing with them now. Only thing I changed was game speed and quickness in attributes...you have those WAY too slow. It looks like slow motion in a unnatural way. I don't feel there's a problem with either of those. Everything plays great so far...thanks!

Sent from my Verizon Galaxy S3
 

threattonature

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Naw this plays nothing like 2k12. You cant even block dunks. And the gameplay feels clunky as hell.

This is exactly how I feel. Movement doesn't seem as fluid in my opinion as it did in 2K12. Especially in head to head games. Especially since I do a lot of switching and moving of players around on defense.
 
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You guys are crazy...game plays MUCH better than 2k12..especially when you dig into sliders.

Sent from my Verizon Galaxy S3
 

Tom

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They see me trolling, they hating.....
You guys are crazy...game plays MUCH better than 2k12..especially when you dig into sliders.

Sent from my Verizon Galaxy S3


thats what people say every year bro

I don't mess with sliders cause I feel like I'm cheating


I just put the game on hall of fame/Simulation and go..... if the shyt ain't accurate with those settings then :usure:
 
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