Name your top 5 fighting games of all time

Scustin Bieburr

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1. Tekken Tag 2-->It's basically the perfect tekken game. They brought in all the characters, music was lit and for its time, visuals were outstanding.
2. Street fighter third strike--> the music and animation still hold up 20+ years later.
3. King of fighters 2002-->It's just a masterpiece. Even the final boss wasn't overpowered.
4. Capcom vs SNK 2--> A perfect sequel.
5. Soul Calibur 3--> It's still the best in the series 15 years later.
 

Don Mack

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Capcom Vs SNK 2
Street Fighter Alpha 3
Tekken 5
Street Fighter 2 Turbo
Tekken 3
 

Jone2three45

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1. Street Fighter Alpha 2
2. Capcom vs. SNK 2
3. Street Fighter III: 2nd Impact
4. King of Fighters 13
5. JoJo’s Bizarre Adventure/ Fatal Fury Garou Mark Of The Wolves/ The Last Blade 2/ X-Men vs. Street Fighter
 
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SupaHotIce

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1. Marvel vs Capcom 2
2. Marvel vs Capcom 3
3. Dragonball Fighterz
4. Street Fighter Alpha 3
5. Jojo All Star Battle
 

O.Red

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Why nikkas keep saying MK9 and MK11 like MKX ain't the best Mk game ever created?:gucci:

And MK11 boring as hell
 

superchoops

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1. Street Fighter 3: 3rd Strike
2: KOF 13
3. Tekken Tag Tournament 2
4. Persona 4 Arena Ultimax
5. Street Fighter X Tekken (hear me out...them 2d Tekken Chars were some of the best designs capcom churned out in forever. Just lemme get that King, Hwoarang, and Steve in new characters :wow:)
 

O.Red

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1. Street Fighter 3: 3rd Strike
2: KOF 13
3. Tekken Tag Tournament 2
4. Persona 4 Arena Ultimax
5. Street Fighter X Tekken (hear me out...them 2d Tekken Chars were some of the best designs capcom churned out in forever. Just lemme get that King, Hwoarang, and Steve in new characters :wow:)
SF x Tekken is a great game. The issue is by the time Capcom fixed it it was too late and everybody has already abandoned the game
 

Inspect Her Deck

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Why nikkas keep saying MK9 and MK11 like MKX ain't the best Mk game ever created?:gucci:

And MK11 boring as hell

I have no issue with people saying MKX because it is super fast-paced and allows for the most creative combo potential. That said, I prefer the slow footsie style of MK9 and MK11. I think MK11 is the best-looking game we've had and I like the creativity of Kustom Variations. There are many issues with MK11 e.g. Fatal Blow System, meter system etc. but they aren't a dealbreaker for me. I'm a Mortal Kombat junkie, so I like anything MK-related tbh.
 

O.Red

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I have no issue with people saying MKX because it is super fast-paced and allows for the most creative combo potential. That said, I prefer the slow footsie style of MK9 and MK11. I think MK11 is the best-looking game we've had and I like the creativity of Kustom Variations. There are many issues with MK11 e.g. Fatal Blow System, meter system etc. but they aren't a dealbreaker for me. I'm a Mortal Kombat junkie, so I like anything MK-related tbh.
MKX speed:ohlawd:

The combos I created :ohlawd:

Mk11 feels like walking in mud :scust: and it will NOT let you do real combos. You can FEEL the restrictions:hhh:

MK11 does look great tho
 

Inspect Her Deck

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MKX speed:ohlawd:

The combos I created :ohlawd:

Mk11 feels like walking in mud :scust: and it will NOT let you do real combos. You can FEEL the restrictions:hhh:

MK11 does look great tho

Blending the best aspects of MKX and MK11 into a new game would make that game untouchable.

I love Kustom Variations but we need the old meter system back and more diverse combo routes. I'm torn on the run, but if non-run movement is sufficiently fluid, I can do without it.

MK11 is only fluid for certain characters i.e. those who can abuse aerial tactics e.g. Kabal and Kung Lao or that have fast walk/dash speeds e.g. Rain.
 
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