MultiVersus Official Announcement Trailer [Warner Smash Bros]

thaKEAF

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One of my employees came to me talking about this dropping next week I was like :dwillhuh: I could’ve swore I played it 2 years ago damn near
 

Thavoiceofthevoiceless

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You don't have your facts straight. it was always advertised as a BETA and the game had 20 million players at it's peak, won Fighting Game of the Year awards, still has 90% postive reviews on steam, and was the best selling game of July 2022 solely off Founders Packs and microtransactions. Far from a flop.

They took it offline for a year because the dev team was too small to keep up with their content map and live service maintenance, so instead of struggle bussing they went back to the drawing board and rebuilt the entire game AND net code together for the full release. They also added new maps, characters, game modes, and adjusted actual mechanics and added moves.
I wouldn’t have considered it a BETA if that was the case
 

DaSk8D00D

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I was a top 15 Lebron at one point. Excited to see the new changes but I'm really, really hoping they didn't fukk his combo game up :lupe:
I'm not really seeing much early access footage with him so I'm a little worried. I think I'd just bush the game on the spot if he didn't have the same combo flow.



Seems like they’re letting people showcase more characters than Jason/Joker/BananaGuard now. a bunch of videos are dropping today with the rest of the cast on various channels






Between the dodge meter and perk overhauls, the core gameplay itself is gonna be a bit different but if anything it’ll be more rewarding for combos because you can push people to burn their meter and hit burnout state where you can just blow them up in disadvantage and they gotta hold that
 

winb83

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You don't have your facts straight. it was always advertised as a BETA and the game had 20 million players at it's peak, won Fighting Game of the Year awards, still has 90% postive reviews on steam, and was the best selling game of July 2022 solely off Founders Packs and microtransactions. Far from a flop.

They took it offline for a year because the dev team was too small to keep up with their content map and live service maintenance, so instead of struggle bussing they went back to the drawing board and rebuilt the entire game AND net code together for the full release. They also added new maps, characters, game modes, and adjusted actual mechanics and added moves.
Ok so if I say it flopped now do I have my facts straight since the publisher said it "underperformed"?
 

winb83

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Imagine having seasons of content and a in-game store selling content in a "beta" that was going on for like a year. It was a soft launch that failed so they fell back on "beta" and took it offline hoping they could bring it back and make it work.

Had the game not cooled off in the "beta" the official launch doesn't seem like the game would have gone offline and came back for.
 
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