Mortal Kombat 1 (Reboot) 9.21.23, PS5/Xbox Series/Switch/PC

O.Red

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In MK 11 everyone had like 3 and a stage fatality.
Mk11 is arranged differently and you gotta be considerate of that. You can't apply MK11 standards to MK1 for a lot of reasons

MK1's current cast is 18 characters. Let's round up and say the game launches with 20. Then you have an entire separate cast of Kameo's

Break down the Kameos. These nikkas have their own set of animations where they have to seamlessly team up with the regular cast, AND their own fatalities. Then consider that there's an entire full cast of Kameos to be added by launch, and likely more after. Those Kameos also have to have their fatalities, and team cinematics that work with the cast. So even if MK1 launches with even 15 Kameos you're looking at a cast of 30+ characters that require cinematic assets


Do you realize how much work that is??? How many fatalities do you really need?:mjlol:
 

Deezay

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Kuai Liang being Scorpion is just fukking stupid. I already see fanboys trying to praise it as a genius move, but it's just Ed writing dumb shyt just to be different. There's a reason why they're releasing information so slowly, and that's because they want as many preorders as possible. Scorpion is my favorite and if he's not in the game then I can wait for a sale.
Why is it Stupid? He'll still play like Hanzo.
 

HNIC973

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Kuai Liang being Scorpion is just fukking stupid. I already see fanboys trying to praise it as a genius move, but it's just Ed writing dumb shyt just to be different. There's a reason why they're releasing information so slowly, and that's because they want as many preorders as possible. Scorpion is my favorite and if he's not in the game then I can wait for a sale.
are you serious with this post?:dead:
 

HNIC973

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Mk11 is arranged differently and you gotta be considerate of that. You can't apply MK11 standards to MK1 for a lot of reasons

MK1's current cast is 18 characters. Let's round up and say the game launches with 20. Then you have an entire separate cast of Kameo's

Break down the Kameos. These nikkas have their own set of animations where they have to seamlessly team up with the regular cast, AND their own fatalities. Then consider that there's an entire full cast of Kameos to be added by launch, and likely more after. Those Kameos also have to have their fatalities, and team cinematics that work with the cast. So even if MK1 launches with even 15 Kameos you're looking at a cast of 30+ characters that require cinematic assets



Do you realize how much work that is??? How many fatalities do you really need?:mjlol:
it's launching with at least 24 characters (possibly 25) 16 kameos nobody gonna care about fatals past week 1:russ:
 

Reptile

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Why is it Stupid? He'll still play like Hanzo.

Its stupid because its change just for the fukk of it. Its not the same character lol. nikka done grew a liking to Hanzo Scorpion over a span of 30 years only for them to ditch the character? Nah. nikkas got the right to be mad at that.
 

HNIC973

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the Sektor homing missile takes the entire kameo bar. Looks like that's how NRS is going to balance kameo ambush moves. I wonder if they changed Kano the same?
 
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