Marvel's Spider-Man Remastered update adds VRR support, 40fps mode, out now

Gizmo_Duck

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  • Size: 273MB

    New Features
    • 120 Hz Display Mode (together with system settings)
      • Reduces input latency
      • Increases frame rate target of Fidelity graphics mode to 40 fps
    • Support for VRR via system settings
      • When 120 Hz Display Mode is off, slightly increases dynamic resolution targets
      • When 120 Hz Display Mode is on, the frame rate is unlocked and varies based on gameplay
    • Improvements to ray-traced reflection quality at glancing angles in low-dynamic-resolution scenarios



Pretty Dope, im playing it now, 120hz, 40fps, fidelity is smooth as fukk :whoo:

This is heaven! :blessed:
 

beenz

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For anyone who copped miles morales on PS5, I HIGHLY recommend upgrading to the ultimate edition. This gives u access to the PS5 Version of the original spiderman, which is significantly better graphically.



Also the PS5 Spidey looks significantly more like Tom Holland.
 

ColdSlither

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For anyone who copped miles morales on PS5, I HIGHLY recommend upgrading to the ultimate edition. This gives u access to the PS5 Version of the original spiderman, which is significantly better graphically.



Also the PS5 Spidey looks significantly more like Tom Holland.


They said that wasn't on purpose, and that they did it so Pete looks like his voice actor. Which he does look like a younger version a bit, but they made him look like Tom Holland for that synergy.
 

CoolinInTheCut

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Pretty Dope, im playing it now, 120hz, 40fps, fidelity is smooth as fukk :whoo:

This is heaven! :blessed:


Sony hasn't even pushed through the VRR update yet. This is just the Insomniac updating their games for VRR compatibility. It should look better once the VRR update is actually out.
 

Gizmo_Duck

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Sony hasn't even pushed through the VRR update yet. This is just the Insomniac updating their games for VRR compatibility. It should look better once the VRR update is actually out.

Yeah, this is essentially the same update they gave to Rift Apart, which is why i made it it’s own thread.

This should be the standard for fidelity modes in first party games
 
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