At power 133 finally and
Enemies hit different now
I think its more of yet another example of people not knowing what they want. I'm starting to trust streamers more than reviewers in general though. At least they have to be upfront with their shilling.
I think I've got over 20+ hours now and I've had one real glitch - I know that ain't everyone, but some of the stuff people are complaining about aren't even glitches. Saw a whole ass rant about not being able to hit an enemy and that enemy can't be hit until you parry him first. shyt like that lol
There's definitely some glitches out there but its basically to be expected with any live service game at launch. Destiny been at this for 5+ years now and they still hit issues with just expansions. The games are bigger and more flexible than most so they come with a different set of problems. I'm more concerned with how quickly they fix them. That's the real dealbreaker...
And its not like I've been riding for this game either. I was expecting this to be a steaming pile of shyt until I played the beta. I've done a 180
Yeah, the graphics in this game are crazy... After finishing Tsushima, this is like the polar opposite. The art and design in Ghost of Tsushima was so incredible that most couldn't even tell how many shortcuts they were taking and bandaids they were stacking. Then here? You've got some incredible stuff going on from effects to facial animations to lighting hitting the plates of Iron Man's armor differently - but most of the design choices are just not hitting. And the enemies are largely over-designed too.
I was kinda "this is pretty good" until I saw some of the final missions. Yeah, its clear they can cook