Bouncing off this point from another thread, is finishing a game or framing the completion of a game a good way to gauge interest?
There's lots of games I haven't "finished" yet I could sing it's praises and think they're wonderful games. Also the "finishing" of a game is vague. Does that mean getting everything in the game 100%? Beating the final boss? Getting 1 ending aside from multiple endings?
I never finished FFVII, VIII, Chrono Trigger, SMT 3 Nocturne and several other JRPGS but that doesn't mean the game is at fault obviously. I just put it down to play something else and it got mixed in the shuffle. I never finished any Tekken game, any basketball game, never finished Super Mario World etc.
I find this notion that games that aren't completed by a % of players as a way to suggest they aren't worth the effort/purchase scary(not really scary but you know what I mean).
There's lots of games I haven't "finished" yet I could sing it's praises and think they're wonderful games. Also the "finishing" of a game is vague. Does that mean getting everything in the game 100%? Beating the final boss? Getting 1 ending aside from multiple endings?
I never finished FFVII, VIII, Chrono Trigger, SMT 3 Nocturne and several other JRPGS but that doesn't mean the game is at fault obviously. I just put it down to play something else and it got mixed in the shuffle. I never finished any Tekken game, any basketball game, never finished Super Mario World etc.
I find this notion that games that aren't completed by a % of players as a way to suggest they aren't worth the effort/purchase scary(not really scary but you know what I mean).