The traversal seems to be the only thing I'd like about the game. I absolutely hate the Arkahm style combat and stealth(I couldn't even make it through Arkahm Night), and I'm not a fan of games that continually take control from you to watch a cutscene/set piece with QTE prompts.Wait, you think the new spider-man game is heavily scripted movie game but love Sunset Overdrive?
Sunset Overdrive is one of my hidden gems of all time and an amazing superhero game. Spider-Man is an almost refined version of that game, especially with the movement across the city.
You owe it to yourself to play Spider-Man if you liked SO at all.
What I loved most about sunset is that everything is frantic and dynamic, the combat revolves around the traversal, it's almost more of a platformer than anything else. Spider-Man is way too scripted for my liking. Even the swinging priorities animation and automation over player control. In sunset you have to be very active on the sticks in order to traverse the city, bouncing grinding, planing your route it almost turned it into a puzzle platformer the way you moved through the city. In Spider-Man you can pretty much just hold a button and watch Spider-Man go.