Guerrilla isn’t known for telling especially good stories, but they have nailed it here. Horizon’s story is deep, personal and profoundly intriguing. Aloy’s tale of self-discovery and revenge is well written with plenty of revelations that subvert expectations. The main quest is remarkably long and can take up to thirty hours to complete depending on the difficulty. Two things sell the story: the world and Aloy. Horizon’s world-building has successfully created a universe that is both mysterious and thrilling to explore. Aloy, as an outcast all her life, is our eyes into the world. As she learns about the different tribes and their various customs, we learn with her. As she learns to take on the different machines, we learn how to as well. It’s the past, however, that takes the cake. Aloy’s journey will take her deep into the ruins of our civilization, which contain the best bits of plot detail. It’s hard to put down the controller when Guerrilla has crafted something so intriguing.
Aloy is a fantastic protagonist. She isn’t a hero raised on a pedestal, but rather a lowly outcast striving for acceptance and understanding. Written and performed superbly, Aloy’s character arc is one that is capable of making players feel her pain, frustration and victories. She steals the show, but there are a handful of other characters that are just as colorful and well-rounded as she is.
http://www.hardcoregamer.com/2017/02...o-dawn/247340/