The problem I see with this is if you go off the size and or scope of the game and decide to charge based on that, you already know what's going to happen. Any AAA game worth their salt is going to pad their content Ubisoft style and then upcharge. If GTA does it and gets away with it, the floodgates will open. And I don't have enough faith in people to stand on business and not purchase these games in protest. I've said it before in another thread, I feel like those games that are worth $100 have to stay at the regular price because the games that aren't worth $70 still charge $70. I think the best way is to do what they have been doing. Charge the base price, and then come up with other ways to extract money from those folks that want to spend it.