Right idgaf about how expensive shyt was in the 90s, or $/hr, especially in this economy. Imma pay the price I deem worthyI have a PC, no reason to pay for the game.
It will be cracked within 3 days
Right idgaf about how expensive shyt was in the 90s, or $/hr, especially in this economy. Imma pay the price I deem worthyI have a PC, no reason to pay for the game.
It will be cracked within 3 days
He wanna charge $100 out the gate so bad.
fukk him and all these greedy fukks. Consumers are the ones who can control the price but yall nut heads in here ready to pony up $100+ to daddy for a game. Best believe that price wouldnt stay long if no one bought it. I wont pay shyt over $80 for a game. This why shyt so high everywhere because yall just say yes to every price increase for every product out and say "well ,its the economy"
That's why I told my brother to get the disc verison of the ps5, just wait a couple of months and get the game on ebay 20 bucks cheaperMajority of games I won’t even drop $70 for. I still ain’t cop Spider-Man 2, waiting till I can get it for $40 or less
I’ll cop GTA 6 first day if it’s $70 tho, anything more than that and I’m waiting till it’s $50
I’m starting to see the per hour mental exercise more often, and honestly I get it. GTA V is probably the most lucrative product in the modern history of entertainment, if you think about what you got out of $70, especially for a console gamer. It’d either be that, Fortnite or Minecraft, but I’d contend that the GTA-ness of GTA puts it over the latter two.
The problem is that there’s no dollar amount that you could ever put on GTA 6 as a product that would capture the “full amount” of profit Rockstar could get. At some point, you accept a diminished amount somewhere, so you thrive elsewhere. For 5, they give you a $70 game, 0 single player content, and make things so expensive in Online that you subsist on the micro economy. Idk why they couldn’t do the same thing with 6 even if it costs substantially more to make, but we’ll see.