God Of War Ragnarok is the most overrated game of this gen.

Kaydigi

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The end of the base game was so disrespectful.

I’m like now way credits are rolling at this part
 

MeachTheMonster

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Graphics were good. Combat got old quick. And i was never too invested in the sad dad Kratos story arch.

One of those games that i can say is “good” in that it executes its mission very well, but just seems too “safe” for me to really enjoy.
 

Diunx

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Game is great.

The only things I didn't like is the classic AAA games ( specially Sony) walk slowly, crawl slowly, climb slowly etc BS, also the lack of a faster medium of travel or fast travel, when we get Frey's flying boat I remember thinking "oh shyt I hope this at least give us motor boat speed" but nope, you only use it fukking once in a cutscene.

Also we get the only brand new weapon too late into the game, I wanna play with the new shyts in sequels as soon as posible.

since the excuse is hidden loading times hopefully a lot of that BS is not on the next one since we now have the brand new never seen before "power of the SSD"
 

Jaguar93

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:yeshrug:Not a bad game but not going for a trilogy. Really did a number on the game but I understand.
 

kdslittlebro

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Game is great.

The only things I didn't like is the classic AAA games ( specially Sony) walk slowly, crawl slowly, climb slowly etc BS, also the lack of a faster medium of travel or fast travel, when we get Frey's flying boat I remember thinking "oh shyt I hope this at least give us motor boat speed" but nope, you only use it fukking once in a cutscene.

Also we get the only brand new weapon too late into the game, I wanna play with the new shyts in sequels as soon as posible.

since the excuse is hidden loading times hopefully a lot of that BS is not on the next one since we now have the brand new never seen before "power of the SSD"
I’ve heard it’s not necessarily hidden loading screens, which is even more annoying



Stopped reading when you said you couldn't solve them easy ass puzzles

Tre yappin ass solves em for you :pachaha:
 

MeachTheMonster

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I’ve heard it’s not necessarily hidden loading screens, which is even more annoying





Tre yappin ass solves em for you :pachaha:

So then the question becomes.

Why would they need to lock you off in a specific location?

The squeeze through portion may not be the loading screen itself, but the whole point of funneling you into a specific location and trapping you there is so that they can load and render a great amount of detail in that space.

It’s why open world games tend to have less detail in any given space.

If the devs know exactly where you will be, what you can see, and what you will interact with, then they can put more detail into the scene.

In an open world game, the devs can’t know exactly where you will be and when, or what you will chose to interact with so they can’t pack as much detail into each scene cause you might chose to turn around, so they need to have all locations/perspectives loaded and ready to go
 
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