Forspoken official Thread (PS5/PC) OUT NOW!

Mowgli

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I mean, the side quests are mostly fluff or for optional great that while useful, doesn't change things up so greatly that they're a must. But if you were to do all of them and really sour the map, it's over 40-50+ hours that way. But yeah, main story can be beaten in a good 15 hours, if played straight through on normal mode. A lil longer on hard mode.
Does doing the side content have rewards in terms of offensive magic or whatever iCandy you otherwise would not get if you skipped it
 

Black Hans

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So are the reviews legit about this game or were they :mjpls:? TBH, I wasn't feeling the controls in the demo.
 

Gizmo_Duck

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So are the reviews legit about this game or were they :mjpls:? TBH, I wasn't feeling the controls in the demo.

i honestly haven’t found very many people that put a good amount of time into it that dislikes it. I was even watching the Minnmax review of it and both the reviewers said they enjoyed the game like most people here. One of them put over 20 hours into the game and aint even halfway through the story.

I feel like people gott to punctuate their enjoyment of it with “well..” cause of how irate people are about it. Very odd



People are letting their ignorance or/and stannery get inbetween them and a really fun game, their loss. I 100% wouldn’t cape for this game if i thought it was actually boring or really bad. I genuinely have fun just zipping around and fighting.

I have no problem shytting on square enix games when their bad. I hated Kingdom Hearts 3, and didn’t really fukk with any of their games i tried this past fall.

And again…im not saying this shyt gonna go down as a classic, or GOTY, but its genuinely way more fun than a lot of open world games I’ve played just on the parkour alone
 

Gizmo_Duck

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Also, any game with a high level of verticality is automatically gonna be my shyt


Fnhjcg8XoAE8kwL



FnhjRylXoAAAW1f
 

Khalil's_Black_Excellence

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Does doing the side content have rewards in terms of offensive magic or whatever iCandy you otherwise would not get if you skipped it
Yeah, most of it is different cloaks, nail polish recipes, necklaces and gear for upgrades or text lore that brings up some light conversations. Could've been better. There's plenty of optional bosses out there as well tho.
 

Mowgli

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Yeah, most of it is different cloaks, nail polish recipes, necklaces and gear for upgrades or text lore that brings up some light conversations. Could've been better. There's plenty of optional bosses out there as well tho.
So it's mainly cosmetic, not like finding whole summons like final fantasy. Are these exclusive bosses Or optional pallette swaps ?
 

Fctftl

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after 2 dozen hours of gamelpay



6.5-7/10

The Good
Parkour is very fun, and lots of abilities to choose from

game maintains a stable frame rate

fast load times

zero pop in from what I saw no matter what mode I chose, well done.


The Okay

dialogue isnt terrible, but not great. its about what you'd get in a marvel movie with more instances of the word "fukk"

the landscape ranges from shyt to kinda cool looking

there's potential for some nice world building.


so so story, your typical fantasy fish out of water story with 3 major plot twists.
The Bad

side content sucks

optimization sucks, yes it has good things as said above but the resolution drops down hard to points where this looks like a ps3 game. it even happens in cutscenes where nothing big is happening and you're just talking to an NPC. random blurry faces, poor character models, this game is a ps5 exclusive is it not? so act like it

filler galore, Ubisoft bullshyt

barren, empty lands

the good shyt happens in the last third of the main campaign. this game would be a 9/10 if the last third happened sooner.

redundant combat. most enemies feel the same, and are brain dead, spam whatever you doing to move on.


Conclusion

I think there's a good foundation set and much potential. without spoiling, there is room for a sequel. id like to see Frey again without being bogged down by nonsense. the main campaign is very short for an open world RPG, and it feel like most of the so called "content" is mindless filler.

horizon had a problem with side content and rectified this with the sequel, offering stories to make us care about the bullshyt tasks. I think a Forspoken sequel can accomplish that as well. Keep the main character, keep the parkour, keep the spell switching, and improve on the above, and I think we have a hot game of the year candidate.
 

Gizmo_Duck

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after 2 dozen hours of gamelpay



6.5-7/10

The Good
Parkour is very fun, and lots of abilities to choose from

game maintains a stable frame rate

fast load times

zero pop in from what I saw no matter what mode I chose, well done.


The Okay

dialogue isnt terrible, but not great. its about what you'd get in a marvel movie with more instances of the word "fukk"

the landscape ranges from shyt to kinda cool looking

there's potential for some nice world building.


so so story, your typical fantasy fish out of water story with 3 major plot twists.
The Bad

side content sucks

optimization sucks, yes it has good things as said above but the resolution drops down hard to points where this looks like a ps3 game. it even happens in cutscenes where nothing big is happening and you're just talking to an NPC. random blurry faces, poor character models, this game is a ps5 exclusive is it not? so act like it

filler galore, Ubisoft bullshyt

barren, empty lands

the good shyt happens in the last third of the main campaign. this game would be a 9/10 if the last third happened sooner.

redundant combat. most enemies feel the same, and are brain dead, spam whatever you doing to move on.


Conclusion

I think there's a good foundation set and much potential. without spoiling, there is room for a sequel. id like to see Frey again without being bogged down by nonsense. the main campaign is very short for an open world RPG, and it feel like most of the so called "content" is mindless filler.

horizon had a problem with side content and rectified this with the sequel, offering stories to make us care about the bullshyt tasks. I think a Forspoken sequel can accomplish that as well. Keep the main character, keep the parkour, keep the spell switching, and improve on the above, and I think we have a hot game of the year candidate.


Who’s the hottest Tanta In your opinion?
 

Gizmo_Duck

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it feels like a bit of a wasted opppurtunity that they didn’t include more puzzles that you have to use your elements for. People can hate on GOW’s puzzle all they want but you need that stuff to break up the gameplay a bit, Frey using her elemental powers to activists doors or switches or whatever in dungeons would have been nice.

And some real platforming puzzles. The labyrinths could have been more fleshed out, like BOTW’s shrines
 

D1renegade

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So I’m about 4 hours in, getting close to my showdown with the first Tanta. This game is definitely a mixed bag. Frey, the combat and traversal are all great, but the game is a bit of a mess technically. The cutscene direction is some of the worst that I can remember, the game is constantly fading to black.

With how fast things load, there’s no reason why the game showed be fading to black any time you start/end conversation or leaving areas like Cipal… Not unless the devs had to cut corners on scene transitions :francis:


That aside, the game is really fun. Casting spells while using the magic parkour to dodge will never get old. I don’t regret buying this day 1, as I got to support a Black character, but this game probably would’ve been better off retailing for like $50

So far a 3/5 seems like a fair score.
 

Don Homer

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Enemies have weak points but how do u lock in on the specific points?
 

Gizmo_Duck

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I’ll probably finish the game tomorrow and my score is about a 7-7.5, good and very rough around the edges.

This is the kind of game that would just be so ripe for a sequel. Its a shame it most likely wont happen. Would love to see it make the kind of jump horizon made. Especially since i like this game more than I like HZD
 

Sghost597

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The game's writing team includes Gary Whitta, Amy Hennig, Allison Rymer, and Todd Stashwick.

Man... I remember they was getting called out for not having a single black writer.

Representation is a problem, but you don't need representation to be a good writer. These writers are just cashing in a check.


Amy Hennig been attached to so many failed projects since leaving NaughtyDog. She's washed up with bring more bad ideas to the table than good ones. She seem to only do the story concept and bounce.

Gary Whitta seems like the most accomplished writer of the group, but he only did the OG concept and lore.

So... This just leaves...

Todd ,a journeyman TV actor, and Allison, low tier;low budget writer.

Wtfffff man.
 
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