I think the beat sounding dope is only one part of the process though.
I started on the MPC 2000, in the late 90's. Never bothered to read the manual or even ask anybody how to use it, at first. But after about a month of being on that sh*t 24/7, I was able to make some dope sh*t on it. I was playing sh*t live on the pads and recording to a Fostex 8-track recorder, to cassette. Wasn't even bothering to use the damn sequencer on the 2000. I was working as an A&R at the time and was giving everybody the tape. The tape ends up being played in a meeting at Def Jam and they asked me to come in for the early sessions for Jay-Z's Vol.3 album. I get to the studio, and there's a 2000 in there and a S950 and mad other sh*t. They asked me to do a couple of adjustments to the beat, which I still had saved on floppy's back then. They wanted different breakdowns and for the stems to be a certain way. I didn't know how to do any of that sh*t yet, and didn't even really know my way around the MPC well enough, but I was able to make dope sh*t on it. Premier told me that I needed to go back and study. That's exactly what I did. You can't cheat the process.
The process is everything! Because when it's time to really do this sh*t at a real level, if you don’t really know what you're doing, or know your way around these sh*ts or the studio, or how to cater to artists and their preferences and have the knowledge to meet that, you're done. If you're serious about music, the "easy way" is gonna actually turn into the hard way when it's time to get into the game for real and shift into making money in this sh*t.
Now if you're just doing it for fun or a hobby and it's not being done for anything away from that, then this doesn't apply. But I'm talking about for people who want to actually get in and succeed in this.