This is falseFF7R has the same problems this game has, terrible pacing, bad side questing, tons of bloat, etc.
This is falseFF7R has the same problems this game has, terrible pacing, bad side questing, tons of bloat, etc.
This is false
It is in some cases as it can be a cheap cop out way of writers having to come up with a conclusive ending.Moronic comment - there is no issue with ambiguous endings that let the player decide what happens. You didn't say shyt in your post that rebuked this style of ending.
Disagree breh. It being "bloated" would only make sense if it was one complete remake with everything in one game. Instead FFVIIR is just one seperate game that feel like it has a proper "ending" to it when looked at it as it's own game. To a purist that just wants to get out of Midgar and see the rest I can see why they say that but I never felt like any of the things you mentioned were a drag.Naw, it’s literally bloat the game. They turned a 5 hour section of the original game into a 30 and its worse off for it
Disagree breh. It being "bloated" would only make sense if it was one complete remake with everything in one game. Instead FFVIIR is just one seperate game that feel like it has a proper "ending" to it when looked at it as it's own game. To a purist that just wants to get out of Midgar and see the rest I can see why they say that but I never felt like any of the things you mentioned were a drag.
Also, pacing? The only place in FFVIIR that can be seen as a "drag" was chapter 8 in the slums. Other than that FFVIIR was paced very nicely, maybe again for a purist they can see it's dragging along.
It was very close to a 10, but the ending is that bad.shyt was Blassic
4/10??
That Tale of arises caca really?
Remake is way more fun and enjoyable than 16. It’s not comparable. You have nothing but people saying the combat is way too easy in 16.
Many people have complained they only focused on the story over everything else.
I had no doubt in my mind that I was going to play Remake right back, I even played 15 again (I had the time to), but I was not gonna play 16 again, and definitely wasn’t after that damn ending.
I have no idea how they’re going to do the story in Remake, but so far I enjoyed it more than that sad ass story 16 has.
If you like sad ass stories you’ll love 16. I like more enjoyable stories.
The combat in Remake is so much better it’s not even funny.
The acting and the side quests were better in 16, but that’s about it.
I didn’t mind the acting in Remake, so it doesn’t matter to me either way.
And while the side quests are better, they mostly were the same, hunt this, get my items, etc.
The only thing better is that they told a story.
There are no mini games, no tournaments, etc. there are no reasons to go to the towns for anything because they’re just literally there to be there.
Remake has a better overall cast than 16 too.
The biggest thing is that Remake didn’t feel like a complete waste of time to me.
I hope that the rest of the Remake games have good stories and don’t try to change much.
Yes, I wasted mad time playing this shyt.That ending really did a number on you, huh?
There’s a lot of backtracking in FF7R, which are mostly hallways. there’s also not one memorable sidequest during the entire game and theres like 30 of them.
This is completely false also, Biggs wedge and jessie are all VASTLY more fleshed out, and without having to do 10 hours of side quest to see it.Everything that doesn’t follow along the main storyline of the original game just feels like a huge dip in quality, writing and world building wise. I dont feel like i knew much more about midgar after a 30 hour game taking place in the city than i did with just spending 4 hours there in the original thats how bad the padding is in it. They added nothing substantial or exciting to the lore of FF7 with all the time they had with this game
Let’s not even get started on the whispers
Biggs wedge and jessie are all VASTLY more fleshed out