Final Fantasy XV [PS4|XONE]

Wiles

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The boss fight at the end of chapter 9 was so weird. I don't even know what the hell Luna was rambling on about with all this darkness and light shyt. The plot is almost as incoherent as Kingdom Hearts. The game still at this late stage hasn't bothered to answer the most obvious question; why? First we were on one quest then it got derailed for another quest and the second quest was very poorly explained. The exposition of the plot is this game is far worse than Final Fantasy XIII.

I'm getting Uncharted 3 vibes here with this paper thin plot stringing together a bunch of crazy set pieces.
It really isnt a hard plot to follow
 

Brief Keef

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Cyzq2rCWQAAns9U.jpg:large
 

Dank Hill

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Yo the battles in this shyt get LIT :ohmy:
sometimes too lit. I decided to do the mission with the frogs at night and the demon spawned as I was going to the area. So I said to myself," I'm sure I can take him on". It was all going well and I had his health down halfway then out of the blue the magitek soldiers dropped down in the middle of me doing battle and some other goblins appeared out of no where. So there I was, 4 of us vs the big demon, about 15 soldiers with bullets going everywhere, and about 5 goblins. I held my own for about 15 minutes then died. shyt was everywhere. It would be dope if they had it to where that type of battle would be free for all instead of everything gunning after you.
 

winb83

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It really isnt a hard plot to follow
First you start by heading to marry Luna. Insomnia gets attacked and then you start on a quest to collect the 13 or whatever number of royal arms. while in the middle of that quest you start getting headaches and an antagonist tells you you need to go see the Gods so your arms quest goes on semi-hold and you start chasing down these Gods. You have to fight them and they give you their blessing and at times in the game will appear in your battles and end them though the game doesn't make the conditions they appear under clear.

You find out that Luna is going around and waking them up and requesting they help you fight some darkness or whatever. Sometimes when fighting these Gods you stumble upon Royal Arms too. Eventually you meet up with her when she's waking one of them and the game implies something called "the covenant" has a price that is probably her life. The antagonist that's been helping you stabs her and you after subduing the most recent one she woke she dies maybe because she was stabbed and bleed out or maybe because that's the price that had to be paid. At thr point of the game I'm at (Chapter 12) it's unclear.

Assumably at this point the royal arms quest is on indefinite hold. I gather that they all aren't mandatory because I did an optional dungeon and got one earlier in the game that the story clearly didn't require me to get.

At the point I am at in the game the characters are a leaf blowing in the wind. They're doing things because they were told they have to do them because of destiny and darkness. The end game of how all this ties together isn't the least bit clear. How when Noctis gathers whatever he's gathering, half finished or whatever, ties into him defeating an entire empire on his own with 3 bros is unclear.

Why were the two leads communicating with a dog and by writing in a book while most other characters had enough sense to make cell phone calls to Noctis? How the fukk did that dog cross continents with that book if the main characters had to take a boat? If Luna knew all this stuff had to be done why did she wait until Insomnia was attacked and occupied to start it? Why didn't Regis send Noctis to theses royal tombs well before all this or go himself if this was needed?

The plot might not be "hard to follow" as you put it but the game has almost no proper exposition. Say what you will about XIII but at any time you could go into the datalog and it broke down what was happening and why so you could totally understand what was happening in the game. Sometimes at the chapter loading screen in this game I get more exposition from a short few sentences then the game itself gives while the events are going on. Things are literally just happening unexplained and my characters are just doing what they're told with no understanding of how things will actually even play out. At one point in the game when it wasn't linear like it's become now the characters muse about this admitting they have no idea why they're doing this or what happens when they finish these tasks.
 

winb83

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Uh oh this is the biggest outburst I've ever seen you post on here.:mjlol:
How in the hell did the developers decide this was a good idea? Did they not play test the game and not notice "hmm... something seems off about this and it's kinda annoying and out of place compared to the rest of the game maybe we should change this"

This is about as bad a decision as when LL Cool J's people didn't tell him Accidental Racist wasn't a good idea for him.
 

Fatboi1

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How in the hell did the developers decide this was a good idea? Did they not play test the game and not notice "hmm... something seems off about this and it's kinda annoying and out of place compared to the rest of the game maybe we should change this"

This is about as bad a decision as when LL Cool J's people didn't tell him Accidental Racist wasn't a good idea for him.
i don't know what you're talking about but I guess it's one of the later chapters. I dunno, I don't understand how some things make it into a game.
 
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