Dreams | PS4 | Out Now

Koba St

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I get the feeling we are about to see some copyright issues with publishers, etc very soon. Are they happy seeing their “games” music, etc on there being played without their permission?

Also I think one way to make this game really popular is to share some of the revenue with the creators, YouTube style. I think this will encourage people to really develop some amazing stuff.

Sony really have a huge potential giant here if they utilize it right.
 
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Koba St

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Im about to make an African RPG set in pre colonial times. I’ve always wanted to play a game like that. Now thanks to this game not only can I play one, but It will be my own creation and ideas.
This game is :ohlawd:
 

Kamikaze Revy

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Seriously the fallout level is literally really fallout.
I said wtf when I started it. Very early and unpolished. Controls still not tight but not too far from what Bethesda would do :mjlol:
Video of me playing

I wanna get this game but at the same time I don’t feel like I have 100’s of hours to sink into getting a level to play the way I want. The stuff people are making is crazy...I just don’t know if it’s for me given the time sink.
 

Fatboi1

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So is 'Art's Dream' essentially the campaign?
Yes.
I wanna get this game but at the same time I don’t feel like I have 100’s of hours to sink into getting a level to play the way I want. The stuff people are making is crazy...I just don’t know if it’s for me given the time sink.
You don't have to create levels. The game itself has a short but beautiful campaign made by Media Molecule themselves called Art's Dream. It's composed of two different types of 3d platformers and a point and click style story with great music and art.

Then you have Dreamsurfing which is just a area where you can explore loads of "dreams" of all types by dreamers(creators) of which are categorized(MM's favorite picks, trending, contest winner etc.)

The creation part is completely optional for one and still the game has little tutorials for showing how it works which you can design your own homespace(hub world for you).
 

Kamikaze Revy

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Yes.

You don't have to create levels. The game itself has a short but beautiful campaign made by Media Molecule themselves called Art's Dream. It's composed of two different types of 3d platformers and a point and click style story with great music and art.

Then you have Dreamsurfing which is just a area where you can explore loads of "dreams" of all types by dreamers(creators) of which are categorized(MM's favorite picks, trending, contest winner etc.)

The creation part is completely optional for one and still the game has little tutorials for showing how it works which you can design your own homespace(hub world for you).
Yeah. I’ve always wanted to make a game though. I had two different versions of rpg maker and put a ton of hours into it. I was able to make something half decent but in the end it wasn’t anything different from what anyone else could have made with the same exact assets. I could see myself getting really caught up in dreams and either not getting anything else in life done, or dumping countless hours into the platform to find the finished project didn’t come out the way I really wanted it to. The latter is what I’m concerned most about. Spending 60 hours making a simple game and it not turning out the way I wanted. To be honest the same could be said about anything else in life...I’ll give it a try. $40 is nothing.
 

Fatboi1

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Yeah. I’ve always wanted to make a game though. I had two different versions of rpg maker and put a ton of hours into it. I was able to make something half decent but in the end it wasn’t anything different from what anyone else could have made with the same exact assets. I could see myself getting really caught up in dreams and either not getting anything else in life done, or dumping countless hours into the platform to find the finished project didn’t come out the way I really wanted it to. The latter is what I’m concerned most about. Spending 60 hours making a simple game and it not turning out the way I wanted. To be honest the same could be said about anything else in life...I’ll give it a try. $40 is nothing.
Well for the most part, it seems very intuitive and easy to develop for compared to other tools. A lot of the people who made some crazy shyt don't make games. At worst it's a great title to mess around with once in A while.
 
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FruitOfTheVale

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This is actually making me want to cop a ps4 but the ps5 around the corner so I’m gon wait :francis: I used to want to design games when I was in middle school but this looks like the most accessible tool out there for how powerful it is
 

33Degreed

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Bmf fairytale land
I’m a small time programmer designer, I’m working on a few dream projects and would like to give my feedback on the game.
This is definitely a breakthrough and Dreams might just very be ahead of its time because this is a fully powerful game engine with the tools and elements of coding translated into video game science that a child with enough practice could utilize and master films animations video games and even a genre we have yet to see.
Will dreams replace Unity? Maybe not is Dreams as good as Unity? Hell yeah def jam nba streets midnight club could be done easily with this in a small objective time frame lol. I already started fully pushing from demos into the sector of okay we learning the tools now. Let’s stop remaking games and next we gonna use our imagination to do something never seen .. that’s Dreams. It’s a creators fantasy. It even has a music Daw with default plugs out the box and they’re actually very good.

anybody missing out on Dreams. Either hate games or they hate anything about creation... this is could be the next big thing if Sony rolls with it... why wait for Def jam. When I could make a rapper fighting game myself hmm 0ls
 
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