Gizmo_Duck
blathering blatherskite!
On a technical level though, there's a lot to appreciate here - despite some key areas that could use improvement. The visuals on high-end machines like PC, PS5 and Series X often look brilliant, with beautiful RTGI that hopefully represents what we can expect from the RE Engine in future titles. Series S is less appealing, without RT of any kind and suffering from low-res shadows. Series S and X have totally broken checkerboarding too, with a very messy resolve. All console platforms and PC also suffer from heavily CPU-bound performance in some areas, with consoles also offering an unlocked frame-rate that gives them an unstable feel even at the best of times.
Dragon's Dogma 2 is a great graphical achievement then, but unfortunately it's let down by some configuration issues on the consoles and heavily CPU-bound performance on all platforms. There's a lot to appreciate visually and its gameplay credentials have been rightly lauded, but equally there are clear areas for improvement post-release.
Dragon's Dogma 2: a brilliant game in need of technical improvements
Oliver Mackenzie and Alex Battaglia cover Dragon's Dogma 2 on all consoles (PS5, Series X, Series S) and PC. How does t…
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