Divinity: Original Sin 1/2(PC, PS4, X1) thread

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
31,960
Reputation
2,692
Daps
44,039
http://www.divinityoriginalsin.com/

Divinity: Original Sin goes back to the values of memorable cRPGs: isometric, party based, turn based, gripping dialogues, choice and consequence, deep story, profound character and party development, a big interactive world filled with characters and items, systemic elements that create surprising behaviors, free exploration rather than linearity... There is only one main goal, and how you get there is completely up to you.

reviews:

Eurogamer - 9/10

Certainly, I have no hesitation in recommending Original Sin to RPG fans old and new, provided that you're up for a challenge from very early on and don't expect to romp through, Diablo-style. While Skyrim is obviously more freeform and immersive, and the likes of Mass Effect are more cinematic, Divinity: Original Sin is hands down the best classic-style RPG in years. It's obviously not Ultima 8 in name (and that's probably for the best, because the Ultima 8 we got in reality was bloody awful). It is, however, in every way that counts, the best successor ever to those classic journeys to Britannia, and a triumph on its own terms as a modern RPG with no shortage of fresh ideas.

GameInformer - 9/10

What Larian has done in this respect is incredibly impressive, and it gives the player true freedom and consequence for each action made. It’s possible to complete the game “by the book” or as the annihilator of worlds, so while decisions have consequences, nothing you do should lock you out of a playthrough. Just in case, save smart, save often, and try everything.

You’re free to bring a friend along to control your second character with the game’s co-op mode, and the modding community is sure to create additional scenarios to explore that will keep the title fresh long after your initial playthrough. My first run took about 60 hours, and I’m sure I missed plenty.

The experience is not without a few minor quibbles, such as disastrous misclicks that can occur from enemy/camera positioning and the inability to always have items show up on the ground. The complete freeform gameplay in Divinity: Original Sin can be quite daunting and frustrating, especially as a player navigates the minefield of the early game without any real direction. Embrace the lack of handholding and complete freedom, and you have an incredible title that provides many hours of entertainment.

PC Gamer - 87/100

One of the joys of playing Divinity: Original Sin is rediscovering things that RPGs used to do well and eventually lost—creating new experiences in an old mould. That's the nostalgic sentiment that drove it to success on Kickstarter. But what's really exciting about the game is that it proves that traditional RPGs have a lot to teach present-day designers. Freedom, simulation, depth, and respect for the player's choices. There's power in that old blood.

Rock, Paper, Shotgun - no score

Some RPGs are built around systems and some are built around scripts. Divinity: Original Sin is an example of the former and its one of the finest I’ve ever seen. Oops. Gave away the ending. Larian’s lates is a single or two-player cooperative RPG with turn-based combat, crafting and an enormous world full of objects to interact with and NPCs to converse with or kill. No knowledge of previous Divinity games is required but an appreciation of the older school of roleplaying may help you to acquire this particular taste.

It’s a sprawling game, responsible for some of the most interesting experiences I’ve had in all my years of gaming. I could write about it for weeks but I’ve limited myself to a single feature. For now. It’s broken up into three parts, all of which are below.

PCGamesN - 9/10

When I play Divinity: Original Sin, I’m back in my parents’ study, gleefully skipping homework as I explore the vast city of Athkatla. I’m overstaying my welcome at a friend’s house, chatting to Lord British. And it’s not because the game is buying me with nostalgia, but because it’s able to evoke the same feelings: that delight from doing something crazy and watching it work, the surprise when an inanimate object starts talking to me and sends me on a portal-hopping quest across the world. There’s whimsy and excitement, and those things have become rare commodities. Yet Divinity: Original Sin is full of them.

Strategy Informer - 8.5/10

While in my opinion it has a few flaws that hold it back from true all-time-classic status Divinity: Original Sin is an excellent, beautifully designed and engaging RPG that absolutely never gets boring. The main story could be better told, companions could be more interesting (and just more), and while refreshingly free it could at least offer some better directions for important things or highlight crucial items. Nevertheless the inventive and always unique combat, the witty and humorous writing, the two player characters, the thoroughly engaging world and the sense that you're allowed to do whatever you want to keep Original Sin in the realms of must-play territory. It's also absolutely huge: it took me 23 hours just to discover the next area of the map (and I hadn't even finished exploring half of the surrounding area of Cyseal)! Whether playing single-player or co-op it's utterly great, and while not quite RPG of 2014 (South Park: The Stick of Truth is already a little better in my view, and that's before we get the likes of Dragon Age: Inquisition, Wasteland 2 and Pillars of Eternity) any self-respecting RPG gamer absolutely has to buy this game. There's a She-Orc Librarian who talks like an upper-class British school mistress for god's sake...

Giant Bomb Quick Look (video)
 

kevm3

follower of Jesus
Supporter
Joined
May 2, 2012
Messages
16,300
Reputation
5,571
Daps
83,589
I'm enjoying the game, but I'm stuck in the original town because as soon as you step out, you'll walk into a battle where you have to fight 8 enemies. I guess I still have to master the crafting system and level up in the town.
 

Ice Cold

King of Blades
Joined
May 5, 2012
Messages
6,938
Reputation
1,390
Daps
10,033
I'm enjoying the game, but I'm stuck in the original town because as soon as you step out, you'll walk into a battle where you have to fight 8 enemies. I guess I still have to master the crafting system and level up in the town.
Pretty much the same with me, I get my butt whipped anytime I leave town. They say you should go west when you leave town that's where the easier enemies are.
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
31,960
Reputation
2,692
Daps
44,039
yep, easier enemies to the west, but probably don't go out there until you're at least level 3-4
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
31,960
Reputation
2,692
Daps
44,039
it also helps to have a full party. I recruited some mage dude and a warrior chick in town. the enemies don't scale to your party size, so you're better off with more peeps
 

Regular_P

Just end the season.
Joined
May 1, 2012
Messages
78,782
Reputation
9,823
Daps
212,084
Any further thoughts on this one? Just came across this game and it seems to be getting received very well.
 

daze23

Siempre Fresco
Joined
Jun 25, 2012
Messages
31,960
Reputation
2,692
Daps
44,039
I finally feel like I'm getting better and making some progress, but I'm still only lvl 4 :heh:

you really need to just avoid areas with higher level enemies
 

Julius Skrrvin

I be winkin' through the scope
Joined
May 28, 2012
Messages
16,319
Reputation
3,285
Daps
30,742
This game is fukking awesome. I love how they integrate the environment in all the battles, I like that it's turn based and I can take my time, game is awesome :blessed:
 

Julius Skrrvin

I be winkin' through the scope
Joined
May 28, 2012
Messages
16,319
Reputation
3,285
Daps
30,742
Any further thoughts on this one? Just came across this game and it seems to be getting received very well.
It's very smart. It's a throwback game to the CRPGs of old like Baldur's gate etc. But it has an interesting #dualities based dialogue system that relates your two main characters, offers lots of freedom within both the sandbox and individual quests, and the battle system has tons of options. The story doesn't appear to be that great but it is good enough.

This game is full of :ohhh: moments
 

num123

Speak like a child
Supporter
Joined
Apr 30, 2012
Messages
6,511
Reputation
1,658
Daps
26,146
Reppin
Bay Area/Chicago
A few things about the game: Only fight enemies that are your level or lower in the beginning until you start getting unique and magical equipment, makes the game much more tolerable difficulty wise. Have one of your main characters invest in the Leadership skill, really improves the rest of the party without having to do anything extra.

Also i did not know you even could until i saw one in my inventory, you can pick up the oil/water/poison barrel and take it with you to another location to use it against other enemies
 

The Phoenix

All Star
Supporter
Joined
Jun 8, 2012
Messages
3,818
Reputation
544
Daps
9,176
I've been meaning to get to this game. I let a few games get backed up on me so I gotta finish them first. This game is like 3rd on my list at the moment. Might have to move it up though.
 
Top