iceberg_is_on_fire
Wearing Lions gear when it wasn't cool
You see it, right?
Controller latency is something that Playground Games/ Turn 10 and Criterion have taken particular interest in improving. To the point to where you can almost, key word almost, make the feel of the game feel 60ish fps or at least faster than 30fps.
If you listen to the video, that's why Richard kept saying, they've unlocked the code.
Note, Richard wrote this in 2012
Digital Foundry vs. Forza Horizon
Over and above the fluidity of the screen update, the biggest challenge facing Playground in making Horizon feel like a Forza game was in retaining the signature physics and precision response. Forza Motorsport, famously, operates a 360 update per second system to ensure the authenticity of its physics, which ties in directly with the fast response from the 60Hz screen update. You can feel those calculations through the pad: input lag is very low indeed at 66ms - up to twice as responsive as many other racers we've played. Dropping down to 30Hz can have a fundamental impact on that low latency response. Up until now, only Criterion has managed to get close to giving that precision feel in a 30Hz title - famously, Need for Speed: Hot Pursuit cuts frame-rate in half compared to Burnout Paradise (and indeed, Forza Motorsport) but only adds 16.67ms - or one single frame - of additional latency.
Our input lag tests - measured with a combination of a Ben Heck latency controller monitor board and a high speed camera - suggests that Horizon adds two additional frames of latency to that found in Forza Motorsport 4, giving a total of 100ms. This isn't quite the same level of achievement as Need for Speed: Hot Pursuit (which based on the games we've measured is the most responsive 30Hz game ever made) but it's damn close. Indeed, prior to the release of NFS, many believed that 100ms was the lowest input latency possible on a 30Hz current-gen title.
In simpler terms, save for Hot Pursuit, Forza Horizon 4 is the best playing 30fps game ever in relation to controller latency. Looks like it has been improved in this game. So, sounds like Playground has hit a holy grail of sorts when it comes to controller latency at 30fps.