Digital Foundry Switch 2 analysis video

Gizmo_Duck

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0:00:00 Introduction
0:01:22 Displays: 120Hz VRR HDR 1080p internal display, 4K60/1440p120 docked display output
0:10:09 Battery and battery life
0:11:55 Controller changes: GameChat, magnetic attachment, mouse control, Pro controller upgrades
0:18:14 Storage: 256 GB internal, MicroSD Express support, Game Cards and Game-Key Cards
0:26:27 Game compatibility: games with support issues, Switch 2 upgrades and Switch 2 Editions, GameCube backwards compatibility
0:38:15 Pricing: Console prices, game prices, and value
0:46:45 First party games: Mario Kart World
0:52:31 Kirby Air Riders
0:53:57 Donkey Kong Bananza
0:57:02 Third party games: The Duskbloods
1:00:39 Elden Ring, Cyberpunk 2077, FF7 Remake, Tony Hawk's Pro Skater 3+4
1:08:56 Closing thoughts on the presentation and system

After an interesting but games-lite reveal, we wanted to see much more from Switch 2 - and Nintendo has delivered, with an hour-long Direct that goes into depth on first and third-party games, hardware, new system level features and much more. Rich, Oliver and John share their notes on the show, the games and the console. And of course, there's a range of pixel counts and performance tests on some of the games we saw. Just don't go looking for any ray tracing...
 

Gizmo_Duck

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Pixel counts:
MK World 1440P 60fps
DK 1080P 60fps
BOTW and TOTK 1440 at 60fps
ER 1080P 30fps
Cyberpunk 540P to 1080P 30fps (but it looks clean unlike PS4/XONE version)
Tony Hawk 4k60fps
Final Fantasy 1080P 30fps (looks clean but it has poor framepacing, which was fixed in the ps5 port but was present in the footage)
Duskbloods 1080P 30fps
 
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