DF shows differences between ROTR XboxOneX and Pro.. hint: it's massive

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
43,341
Reputation
2,106
Daps
126,267
7XphzqI.png

There are some interesting observations here - clearly, the top-end PC textures are incorporated into the Xbox One X version as expected (indeed, one shot even shows additional detail we couldn't replicate on PC). Additionally, other changes have been made: on the plus side, PureHair (aka TressFX) seems to get an upgrade, but there's a puzzling downgrade in depth of field rendering. We'll have more on this title as soon as we can.
How Rise of the Tomb Raider on Xbox One X improves over PS4 Pro
That's HQ textures :whoo:
 

Brandeezy

Superstar
Joined
May 11, 2012
Messages
20,190
Reputation
2,771
Daps
56,418
Reppin
East ATL
i wish fun gameplay and dealing with glitches was the main focus of today's developers, too much emphasis is put on shyt like this

This, they rather focus on which system has the most realistic sweat physics. They know idiots will buy because it says 4K on the box

I was just playing Sleeping Dogs the other day and the graphics are trash but the gameplay more fun than the majority of these Next-Gen games.
 

BaldingSoHard

Veteran
Joined
Dec 11, 2014
Messages
24,997
Reputation
7,498
Daps
110,847
So X1X can't even do basic anti-aliasing?

Look at the jaggies on the lip and nose.

Not impressed.
 
Top